"There’s a really awesome feeling you get when you successfully sneak around a half a dozen people who don’t even know you’re there. Lots of games have built stealth mechanics into the gameplay and do it in different ways. Ubisoft has a number of different franchises that use stealth, but one of the most famous is the Splinter Cell franchise. They’re back with another entry in that series starring Sam Fisher called Splinter Cell: Blacklist. I’m generally not a fan of this type of game as I usually end up botching things about 45 seconds into the level and having to gun my way out. I don’t get that opportunity as much with this game. Let’s see what I think about it.
What You Need to Know
Splinter Cell: Blacklist has you take on the role of iconic video game spy Sam Fisher. He’s been through a lot in this franchise, but now he’s in charge of a new group called Fourth Echelon that takes the place of an overly corrupt predecessor group. A terrorist organization calling themselves the Engineers wants America to remove their troops from every country around the globe and in order to convince them to do so launches something called the Blacklist, a series of terrorist strikes against America. Sam, and his group of highly trained operatives, set off in their mobile command center, the Paladin, in an attempt to stop this group and find out who is behind the planned attacks. Stealth is a key part of the gameplay and Sam has a huge arsenal of toys to help him sneak, dodge, and if necessary, fight his way to the head of the Engineers.", writes Nintendo-Okie.
Tom Clancy's Splinter Cell has been out of action for a decade, so it's time to look back at 2013's Splinter Cell: Blacklist.
Sam Fisher is evidently the most skilled stealth operative because no-one has seen him in his own game for years
The entire mark and execute system belonged in another game.
It’s cool, but the polar opposite to how Sam Fisher initially handled.
The original trilogy made shooting very, very difficult, yet a viable option, which ultimately motivates stealth.
The mark/execute system makes shooting stupid easy, to the point of why would you even bother trying stealth as an alternative?
The sad part is that I actually really enjoyed the last game, Blacklist. It may have lacked the iconic voice but the gameplay was excellent, and blended stealth, action and a mix really great compared to most games, where none of the three options felt like the wrong way to play. I really hope they either produce a remake of the original game or a proper sequel.
The stealth icon has gone too stealthy of late, but the best Splinter Cell games still rank among the best games ever made.
Alex S. from Link-Cable writes: "Ubisoft, we need to chat. Please, have a seat. Thanks. Ok, so I think you know why you’re here. No it has nothing to do with all those game delays, we’ll talk about that later. What? No it’s not about the Skulls & Bones and Beyond Good & Evil 2 falling off the face of the Earth, just listen. We need to talk about Splinter Cell. Don’t give me that look, you know this conversation needs to happen. The way you’ve treated the series, its fans and poor Sam Fisher himself is sad, infuriating and just plain disappointing and it needs to stop."
The Fish!!!
I'd love to see a remastered edition of those games as well as something new. It's about time.
I would love a new splinter cell, maybe even a reboot at this point. Sam Fisher deserves it
I think reboot the entire franchise the games were great but every time they try to make him human like a father or something it comes of as unbelievable
They added damn near every SC game to Xbox1X back compat enahnced list. That is a lot of Sam enhanced and I am loving it, but Sam deserves a new next gen game.