570°

Why Microsoft Newton is a stupid idea

OpinionDebug looks at why the Microsoft motion sensing controller, just wouldn't work.

OpinionDebug writes:

A few days ago a rumour started that Microsoft were making a motion sensing controller, codenamed Newton, that looked very similar to the Wii remote. Now fortunately I managed to resist making some stupid Isaac Newton joke in the title like: 'New 360 remote isn't down to earth' or '360 Motion control, a bad apple waiting to fall'. Ok enough with the the Newton jokes, they barely even make sense. Lets get this over and done with.

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wiizy5895d ago

its a great idea. it will prove that wii deserve to be the leader.

marionz5895d ago

it is a great idea, i love the standard 360 controll but the market is there for extras like motion controlls, cameras, buzz or scene it controllers or even guitars microphones and dance mats, its just another way to play the game, its hardly anything new to try different controllers, powerglove anyone?
why are people so defensive over ms doing this? i love my gears bioshock and halo, but i also love the gimmicky games and controllers when im just having some casual fun with friends, nothing in the console world is origonal now, everything is copied by the compitition and thats great for the actual console owners and gamers that want things like this.
i only hope ms support it fully, with maybe a range of games that utilise the controlls just like sony has doen with the buzz games

NOLA5895d ago

true, no one ever uses sixaxis anymore on my beloved ps3 so why would 360 devs feel compelled to use 'Newton'

Mr_Bun5895d ago

It is true, why do you think they just released the analog stick patch for Lair, which was only controlled with the sixaxis.

5895d ago Replies(4)
kewlkat0075895d ago

the dumbest and most stupidest Idea when MS tries something..whatever it may be.

At least have some good reasoning..at the same time I like others to play devils advocate.

There is always the other side of things, some just choose to look at the negatives, unless their console of choice was doing it.(whatever it may be)

All this stuff is good for competition, in the end.

LaxMan9865895d ago

I agree competition between the companies in the video game market is a great thing... it's what makes better games for us consumers. My problem with Microsoft is they never come out with something on their own. First Was Eyetoy then came Xbox Vision. Now with motion controlls similar to the Wiimote? I just wish they would do something original that would make me prefer their console... but that doesn't happen

poopface15895d ago

microsoft is being copied by sony with the psn hardcore. Microsoft had a motion controler for the pc years and years ago, but I dont know of any games that used it(mabe driveing games?). Are you gonna say that microsoft copies nintendo and the ps3 cause they made a video game console too?

green5895d ago

- Achievments
-First console to have a harddrive (xbox
-custom soundtracks
-First console to have broadband and a truly integreted online experience.(you could call dreamcast here,but if was dial up and really poorly implemented)

-First console to have movie rental service.

If you look you will see that they all copy from each other.Sony made the dual shock as a response to the N64 controller,their online service on the PS3 is here because of the porpularity of xbox live.

All i know is that from the very first day i played a Wii i knew that motion controlls where the future and Micro and Sony where going to have to respond later.

kewlkat0075895d ago

you'd be surprise how everyone has managed to take one Idea and build on it.

Sh^t that's how Man have evolved, it's really no different here.

SNES was the first controller with "shoulder buttons" and "4-button layout/config", look at all the controllers we have today?

Look at XBL, SEGA did it first, well they were the first to have a functional online console infrastructure, XBL just built on that. Sony's is playing catchup.

Look at Sony "HOME", what you think that is ORIGINAL?..haha

Proving a point buddy..take a look at history. Actually not just gaming.

LaxMan9865895d ago

I agree but those are all the evolution of gaming... hard drives are necessary... saying someone is copying online interfaces? That has to be the funniest thing Ive heard in a while how else are you suposed to make online play? Im saying if they make a new controller dont make it a complete spin off of the Wiimote... Do something else invent... Do you know why sony cant do custom soundtracks?... cuz microsoft did it first... be origional

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green5895d ago

They can spin it anyway they want but it,s a good idea

Ureval5895d ago

This guy is just flaming, and his opinion is deeply flawed. Obviously, yes, some past games wont be able to integrate the controller, but who the hell plays Shadowrun anymore anyway? Just stupid. As long as Halo Gears or COD use it what else matters?

Having said that, if it is to work they want it to, they have to put more interest in their casual games, and not just put out junk. All they need is one stellar party game, akin to WiiSports or Mario Party, and along with XBLA, it will work. So far Nintendo has yet to release a killer Mario Party that implements the controller very well. Maybe Xbox will take Banjo Kazooie and make it their casual gamer mascot, or maybe Viva Pinata.

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210°

Metal Gear Solid 5, Nearly After A Decade, Is Still A Timeless Classic

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.

SimpleSlave20h ago(Edited 20h ago)

No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.

xHeavYx18h ago

I know a lot of people didn't, but I actually liked that story twist at the end. The game was fun and all, but I wouldn't call it a timeless classic.

Cacabunga2h ago

Metal Gear legend stopped with number 4.
MGS5 needed a year or 2 more of development to be maybe among the classics.. it was clearly rushed, especially at the end. The story teaches us absolutely nothing new.

just_looken15h ago

A demo is free that was a $40 cry for help as later we would know konami did not want to fun hideo and his team anymore that is why we got the unfinished phantom pain.

-Foxtrot19h ago(Edited 19h ago)

Meh

Great stealth gameplay but the game was just average.

Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.

I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.

just_looken15h ago

If you dig around they had old behind trhe scenes of phantom pain vids and books wrote around the time.

Before funding was puled the main idea was to keep peace walker coop it was in the games early builds and that end game were your building your base that was suppose to be metal gear one.

You as the fake big boss was going to make your own metal gear one map aka your base (outer heaven) then me as sold snake use the mode that is in the game invade/defeat the base even fight your current version of metal gear that was in the game but not finished.

So your idea was on the table bit got canned.

CrimsonWing6919h ago(Edited 19h ago)

Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.

Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.

Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.

Inverno19h ago

People have selective memory. This game had huge drama attached to it, what Konami did to Kojima and this game was horrible. Now they praise Konami cause they revived Silent Hill, even though SH looks half arsed too.

CrimsonWing6919h ago

I dunno if they’re getting much praise after the Silent Hill 2 debacle. Makes me scared sh*tless for the MGS 3 Remake…

JEECE19h ago

Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.

Storm239h ago

I don't think there is any argument. The gameplay was incredible. But yeah...disappointed in the rest. Could have been incredible but...well...we all know what happened...

Fishy Fingers18h ago

For me, best gameplay, worst, everything else.

Storm239h ago

Yeah...gameplay was so damn good.

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80°

How Valve has treated Team Fortress 2 is a disgrace, and its community deserves better

17 years on from release and 5 years into a botting epidemic, Team Fortress 2 is on its knees, and it's high time Valve stepped in to fix it.

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badz1491d 10h ago

Valve can do no wrong, remember?

fsfsxii1d 8h ago

Ah yes, pc gaming aka the bastion of fairness and equity and everlasting online playerbase, all i can say is lmao
Not to mention that these tf2 idiots were the progenitor of mrx in gaming

110°

Chronicles of Riddick: Escape from Butcher Bay - 20 Years of the Surprisingly Good Film Adaptation

Chronicles of Riddick: Escape from Butcher Bay debuted 20 years ago, and to this day is a surprisingly good film franchise adaptation.

porkChop1d 18h ago

I'd love a remaster of both games with 4K, raytracing, and the ability to have both AA and AO at the same time.

Petebloodyonion1d 13h ago

Remasters were made for Xbox 360 and PS3 in 2009 Chronicles of Riddick Assault on Dark Athena

porkChop1d 4h ago

It was a remaster of the first game, plus a sequel. The sequel was never remastered though. In the PC version you couldn't even have AA and AO, you had to choose one or the other. You can't buy it anymore either on PC.

MrBaskerville1d 17h ago

MS owns the developer, if only they wanted to bother with the license, could be a nice addition to Series X BC program. These titles and Arx Fatalis.

Petebloodyonion1d 13h ago

Microsoft does not own Starbreeze Studios; it is owned by Digital Bros through its subsidiary, 505 Games.
Tigon Studios, founded by Vin Diesel, primarily develops games featuring him and holds licenses related to these games.

ZwVw1d 9h ago

You're thinking about MachineGames (Wolfenstein) which was formed by several ex Starbreeze staff after Assault on Dark Athena was released (whose owned by Zenimax/Bethesda), now owned by MS.

rlow11d 15h ago

Great games, wish they would make another.