Blend Games writes: "Gran Turismo has long been the standard bearer in racing sims. Lately Microsoft's Forza has taken some of the thunder away from the popular Playstation racer. Even with great innovations by the competition the Gran Turismo series has remained relevant. Perhaps a little more concerned with how pretty the cars look, rather than how true of a sim the game is (damage and its effect on a car's performance). But the series that made me buy a PS2 way back in the day is looking to be on track for another spectacular entry with Gran Turismo 5 Prologue.
Being so averse to the double dipping phenomenon with DVD, I am a slightly put off by Prologue. Why spend my hard earned money on a product that is by design not complete? The answer is simple: if you like to go fast, then raise your hand. Series creator Kazunori Yamauchi has an almost disturbing affinity for cars. So much so that he has opposed the use of realistic vehicle damage in past games. A patch will come out this fall to address that concern for many players. But how much is that really going to matter?"
iLLGaming contributor Anikait Makkar writes about the gaming industry's current business practices, and how it affects the consumer.
free to play no matter how good the game is if it is a free to play i dont play.
i want to pay full price for a full balanced experience unlocks shouldn't be earned by money but by the hard work you put in the game.
my free to play nightmares are borderlands,diablo,titanfall,w arhawk 2,halo and star wars battlefront.
Worst business practices
Paying to play online (PS+, XBL)
Season passes
disc locked content
Paid DLC (DLC should be free unless it is significant enough to be an expansion)
Paying to use your own internet, DLC (all of it, I'd rather have expansion packs with a ton of content), DLC coming out a week after the game's release, incomplete games with missing sections sold as DLC, pre order bonuses, short and pointless campaigns, not having server lists (like COD which insert you into random games and maps), expensive and permanent digital prices, yearly sequels with minor changes at full price, lack of challenging AI, lack of originality, and most of Micro$ofts "business practices." This may sound like a hateful statement, but I blame M$ for bringing most of these things to consoles. I remember when there free and inexpensive map packs on Live in the early years of 2006 and 2007, then they started pinching pennies.
Who else here has been gaming long enough to remember when paying $50 got you the WHOLE game? No left-out content sold as DLC, disc-locked content, season passes, outfits, avatars, etc.
Excuse me, I need to go have a cry at what has happened to my beloved hobby.
TechPrezz: The Grand Turismo 5 update 2.08 is set to be released and coming with a trio of new DLCs and will be launched on coming Tuesday
The new cars include the Nissan GT-R N24 GT Academy ’12, the Subaru BRZ S ’12 and the Honda weider HSV-010 (SUPER GT) ’11, with a cost of $0.99 for each of them. The update also include some enhancements apart from the fix to reported bugs.
With this update, you will be bale to select “Disable collisions” in the [Event Settings] of online races and the clutch pedal response while using the steering wheel controllers “G25 Racing Wheel”, “G27 Racing Wheel”, “T500RS” and “TH8RS” has been adjusted. The ID’s are now shown above cars when watching online races. There are also some other improvements. The Grand Turismo 5 2.08 is coming as free downloadable update.
that's why i love the real driving simulator.
Wow updates for this game are still coming. i wish all companies were like this
Chillopedia.com | PlayStation 3 is the hot favourite console in the console gaming community. Game developers know this and they try to make the best out of it by introducing addictive and interesting games now and then. We have compiled a list of top 10 driving games for PS3.
Then Gran Turismo Prologue will be mine.