90°

Call of Duty: Ghosts MP Creative Director Talks About Map and Gameplay Complexity - AusGamers

AusGamers interviewed Eric Biessman who serves as creative director on the multiplayer side of Call of Duty: Ghosts and spoke with him about the series' maturing in both gameplay and map complexity.

"It really comes down to that new: what’s new? What can we give players that they can attach to, and that they can explore, and they can learn. One of the things that I think Call of Duty, in general, does really well, is it has been about: you jump in, you can sit down as a new player, and you know, I can use my controls, and I can run, and I can get the base level gameplay.

And you’ll find that the players that keep coming back, are the ones that can find these things that are “Wow, this is really deep, and that’s really meaningful”, and that’s really what we’re just trying to offer, is more meaningful choices, more tactical growth for players, and something that they can focus on, and they can learn, and they can control it.

As a player, I like to feel that I am the master of the game. I am not a master, ever, but I feel like I can master things, and I can step forward. And there will be people that can totally get all the stuff and totally rock at it, but that’s the goal, is just to offer more."

The rest of the interview talks about perks, locational chatter, next-gen vs current-gen and more.

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ausgamers.com
GarrusVakarian3906d ago

"Gameplay Complexity"

I lost interest there.

Masterman2803906d ago

Do.. do you expect us to read all that?

SonyAddict3906d ago

Watch the vid guys!,I smell a lot of lies and cover ups.

neogeo3906d ago

I love the way they took a game engine from 2004 and made several advancements to it and made it look very 2006! Just amazing programming.

SKULLFACE3906d ago

Oh please I hate this game the only new gameplay element is a slide , a dog and brace yourself for the greatest feat in gaming history:THEY HaVE FISH THAT MOVE OUT OF THE WAY WHEN YOU GET CLOSE TO THEM!wow!!!! I'm in a state of bliss and awe!

190°

All Call of Duty Games Ranked from Worst to Best

BLG writes: "Call of Duty has to be the most recognizable franchise on the planet. They didn’t get that way by only making a handful of games.

COD has a long and storied career. Launching as a PC WW2 first-person shooter, Call of Duty has gone through numerous makeovers and been on just about every system. The series has gone through some serious highs and tragic lows. I’ll be looking at each Call of Duty game, the good the bad, and the ugly."

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bosslevelgamer.com
UnSelf820d ago

Vanguard better be at the fkn bottom. Can’t believe ppl haven’t eviscerated that game with all its lacking

Minimoth820d ago

Yeah, it's close to the bottom. There are a couple of worse ones. Infinite Warfare definitely deserves its place.

KyRo820d ago

There's a number a lot worse than Vangaurd. It's also a lot better than that car crash Treyarch released before it.

XbladeTeddy820d ago

World at War is my favourite. Didn't know the N-Gage had a Call of Duty.

MadLad820d ago

Same for me.
I was never huge into Call of Duty, but I sunk a lot of time into WaW.
Both the campaign and the multiplayer are on point. Wouldn't mind a remaster.

I quit on CoD for a long while. Though I'm the odd man out that actually really enjoyed the campaign for WWII, being I got it through Humble monthly way back when.

TheLigX820d ago

I really enjoyed the Infinite campaign. Multiplayer... not so much.

Yppupdam820d ago

I agree, The Infinite campaign feels more like it's own thing that they slapped the CoD name on. If it stood on it's own, (sans the CoD name) I think it could have been it's own scifi franchise. And a damn good looking game, to boot. I never bothered to play the multiplayer.

victorMaje820d ago

MW 2019 apart from the desastrous file sizes is way better than AW.

MadLad819d ago

That was one I grabbed for Playstation because it pretty much just came out during the Redbox purge of videogames, and I got it for dirt cheap.

It was great coming home to an update every night, and watching one game eat up almost half my console's memory.

Amplitude820d ago (Edited 820d ago )

Will get disagrees but Infinite Warfare campaign was really good. Decent story, set pieces were amazing and if it didn't have the CoD game on it I'm sure people would have been more into it. Advanced Warfare was alright too. Titanfall 2 was just 1000 times better than both but I enjoyed them for their campaigns. I literally barely gaf about the story I'm in it for the set pieces and 5 hours of being stoned watching cool nonsense happen if I'm in the mood to play a CoD campaign. If I'm looking for a deep plot I'm gonna go somewhere else.
Ghosts was the worst story-wise though lol that cliffhanger ending was so bs.

Also MW 2019 was sick and is one of the best CoD games in yeeeears not sure why it's so low on this dude's list. Campaign was great, multiplayer was great and Warzone was fun for a while. Over it now but shrugs.

Beat the Vanguard campaign too but I can't even remember a single thing about it other than that it felt like it was 45 minutes long. Might be the most forgettable thing I've ever played lol just fully erased from my brain

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90°

Call of Duty Multiplayer This Decade Ranked (2010-2019)

Call of Duty multiplayer ranked from worst to best! 2019 is coming to a close and MP1st ranks the best COD multiplayer games this decade.

100°

Ray Tracing in Monster Hunter World, Deus Ex Mankind Divided, Watch_Dogs 2, COD: Ghosts & more

DSOGaming writes: "YouTube’s members Benchmark PC Tech, Jose cangrejo, WillTalksTech, Zetman and MissinInAction have published some videos, showing Monster Hunter World, Black Mesa Xen, Watch_Dogs 2, Call of Duty Ghosts, Need For Speed Hot Pursuit, The Sinking City, Remember Me, Deus Ex Mankind Divided and Dishonored 2 with the ray tracing/path tracing effects that Pascal Gilcher’s Reshade mod introduces."

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dsogaming.com
Pyroxfaglover1782d ago

Wore implementation I've ever seen,.. guess it just does not work all that great on every engine

MarkyMark891781d ago (Edited 1781d ago )

Agree, but this gives me hope that one day Ray Tracing can be a software based feature and not require some type of proprietary hardware to achieve. Software will always outpace Hardware so it could happen, but I feel like its going to take a lot more time to achieve the same level that RTX has already shown glimpses of so far. Really just waiting for Cyberpunk to see if RTX is actually something viable. I think if anybody can truly showcase RTX Features it would be Projekt Red.

zeal0us1782d ago

Too bad it doesn't make Mankind Divided a better game.

starchild1781d ago

It doesn't need to, the game was already fantastic, imo.

zeal0us1781d ago

Human Revolution was a better game and not to mention longer.

isarai1781d ago

Reshade is not raytracing, its a screen space post processing effect. Thats like calling SSAO "global illumination"