Vyralize: Over the last few years games structured around collecting new gear and loot have taken over the popular action RPG genre again, but it has always been a mystery to me as to what makes these games so addicting.
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Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.
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This is definitely an intriguing question. I have found myself searching for loot in games (usually retro titles) and the thrill of potentially finding an ultra-rare item is a great incentive for me.
Having this constant feeling of reward and curiosity keeps me going.
Certainly not auction houses
Cool loot! We like to collect, acquire and repeat.
I find the whole loot thing really icky. There's something so fetished, materialistic and utilitarian about it all. Just this weird sense of hoarding all these riches and all this stuff. I understand the appeal- I've played many a game with looting mechanics, but lately it just doesn't agree with me as much. I think I'm still in the process of formulating or developing an aversion to it. Part of me feels it's a thing in videogames that isn't too good for our heads...