AusGamers had a chance to catch up with The Elder Scrolls Online's creative director, Matt Frior, out at this year's Gamescom who spoke about a number of topics in the game including grinding, start zones, alliances, subscriptions, servers, next-gen and post-release content.
""We are already working on post-launch content," Matt reveals to AusGamers. "We have a couple of teams working on things that players won’t see for months after launch. We definitely plan on having very regular rollouts of content, hopefully a month, every six weeks, something like that. We’re talking major… you know, not a new sword, whole new quest-lines.
"We’ve already said that we’re going to launch with the Fighters Guild and the Mages Guild, but post-launch content for example, would be the Dark Brotherhood quest-line, which could be 30 hours, or 20-30 hours of play, just by itself. That’s kind of an example of what a content update would be."
Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.
"It’s really special to be at the ten year anniversary."
Wccftech checked out the new Scribing system coming to Elder Scrolls Online with Gold Road and interviewed Creative Director Rich Lambert.
Until you talk about no subscription fees, few people are going to care.