The Bayonetta franchise was on "the brink of disappearing" forever after SEGA put any plans for a sequel on hold, but Nintendo stepped in to allow Platinum Games designer Hideki Kamiya to complete unfinished business with the witch-based action game.
"I had unfinished business that I wanted to include in a second one," Kamiya told VideoGamer.com at Gamescom yesterday. "When that idea came about, SEGA was actually putting it on hold so, yes, I'm very grateful for Nintendo that they're allowing us to make this happen."
He added: "When Nintendo offered to support us and the Bayonetta franchise - which was on the brink of disappearing - I was extremely happy for it survival as we were able to release a second one for the people who enjoyed the first."
In a wide-ranging interview with IGN, game developer legend Hideki Kamiya reveals why he left Bayonetta maker PlatinumGames and what's next.
Long shot here but with him out of the picture... MS could get PG to finish Scalebound. As it is, the project was shelved and Ms still had all the work they had done up to that point. HK's mismanagement of multiple projects is what caused MS to pull the plug, but I feel they still wanted to get it done at some point.
“My work with Platinum Games was based on a relationship of trust with the company. I decided to leave because I felt that the direction the company was heading in was different from my beliefs as a developer. Without that element of trust, I couldn’t continue working there, and so I left, so that I could continue working in what I consider to be the right way.
“I don't think of games as products, but rather as works of art. I want to put my artistry into games and deliver games that could only be made by Hideki Kamiya, so that players can enjoy Hideki Kamiya games exactly as they are. I decided to leave the company and forge my own path, to continue making games that reflect the developers who made them.”
Legendary developer Hideki Kamiya said that he'd like to make new Viewtiful Joe and Okami games with Capcom, he commented on the future of Bayonetta and on the possibility of collaborating with other creators like Tomonobu Itagaki.
please no more viewtiful joe; game was cool the first time but i really dislike the whole look and attitude of it.
either make a new okami or a new ip
I want a new Viewtiful Joe as well, and also Viewtiful Joe 1 and 2 remade from the ground up for Switch. 😎
i hope he quits the bs of cramming minigames in his games that deter replay value and distract from the main course
Hideki Kamiya will be leaving PlatinumGames on October 12, 2023.
Phil better have that check ready. Hideki expertise and knowledge would be a great asset to the Xbox team and can possibly bring growth in the Asia region.
How sudden, I wonder what changed.
Maybe after the certain story choices and direction for Bayonetta 3 they can hopefully make it more like the first two games.
i've always felt platinum games lack of growth/failures can be traced back to kamiya. He seems like a very troublesome person to work with
Now everyone can stop saying that Nintendo stole the franchise.
They saved it.
It wasn't that good of a game just imo.
Is it just me or does it sound like out of frying pan into the fire. Like don't get me wrong if they almost failed on ps3/xbox with that install base, what chance does the wiiu version have....
is the final nail in the coffin for the franchise.
I'm very glad Nintendo supported a dying franchise. These kind of games deserve another chance. Now I want someone to fund shenmue III.... ):