120°

Octodad Dev: PS4 Move "Extremely Nice to Work With"

According to Kevin Geisler, Young Horses producer/programmer and lead on the Octodad PS4 port, the PS4 Move is very precise, at least more so than the original Kinect. The studio can't confirm if Octodad will support Move, but the team is considering the possibility.

GamerGuy1533917d ago

I really hope that developers support the Move and Camera this time around. Sony doesn't need to include the camera and move in every box if they offer compelling software to warrant its purchase. If games like assassin's creed and COD offered unique and fun move gameplay they would sell units and get the item into some homes. Then once the instal base is big enough they can make some move exclusive games like sorcery and the like. Im really excited about what Media Molecule has been up to with the move and camera. Gamescom awaits!

thrust3917d ago

People will have to buy the camera for that to happen remember no one wants the camera!

Rimeskeem3917d ago

I know this will get dis agrees but guys its 60$ and it will come really in handy in games and be fun for the whole family and that's why I'm buying it

golding893917d ago (Edited 3917d ago )

PS move and camera will be same way like it is now this next gen. Not alot of support. No one will buy it so why waste type on it to develop?

JBSleek3917d ago

"Sony doesn't need to include the camera and move in every box if they offer compelling software to warrant its purchase."

Yes they do if they really wanted to support it. I'm not saying they should but I wouldn't give hope for Move because of that.

Christopher3917d ago (Edited 3917d ago )

I'm kind of the opposite. I've yet to play a game where I felt that Move was an improvement over the dualshock or similar controllers.

The closest was MAG, but even then there were issues because I'd have to adjust settings based on my loadouts (sniper, lmg/assault, etc.).

dcj05243917d ago

Killzone 3+PSMOVE+Sharpshooter=SUPREME ACCURACY!

NatureOfLogic3917d ago (Edited 3917d ago )

"PS4 Move Extremely Nice to Work With"

Well that's good to hear. I can't wait to try it out with my day one PS4 purchase. I'm really hyped and excited for the new camera and the new possibilities with the move. October can't come soon enough.

+ Show (2) more repliesLast reply 3917d ago
theWB273917d ago

Nooooooo!!!! Motion control is so stupid why waste your time on it!!!! Keep motion control as far away from gaming as possible!!!! /s

It's about time developers really start to find alternative ways to game. I prefer the controller, but if they implement something worthwhile then I'm all for it.

No_Limit3917d ago

Move has potential but unfortunately since the camera is not package with the PS4, 3rd party developers will most likely ignore its implementation.

XboxFun3917d ago

I don't think the Move or the PSEye will be supported for PS4 just like the it wasn't for the PS3. Most of the games that had support was tacked on or an after thought.

Sony should have a super bundle pack, a PS4, Eye and the Move all together. Or maybe a super duper bundle with PS4, Move, Eye and the Vita...wow, I never realized how much peripherals was for the PS4/PS3.

It's almost like the Sega Master System.(just not as ugly)

strickers3917d ago

Although people are right that it was under supported or tacked on. It's still the best motion tech by far. It actually works. Try throwing a Frisby and playing it on Move. Same technique works. So accurate.
My problem is not does motion tech work ( Move does) but is it compelling. Most normal Wii games would have better on.Gamecube, I prefer PS games with a pad( bar Sports Champions and Tumble) and Kinect 1 played exactly like Eye toy 1. The tech may have been more advanced( though slow) but it was not more compelling.
I don't think this is a tech issue. I think waving interaction is boring once the novelty wears off. Pad is still more enjoyable

80°

The Funniest Games on the PS4

Feeling sad and on the verge of splurging on unnecessary stuff? Drop that credit card, amigo and come read about the funniest PS4 games!

Read Full Story >>
altarofgaming.com
P_Bomb265d ago

I see Deadpool made the list. Also saw it in stock at the local game store. Second hand. Might finally pick up a copy.

50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar966d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal966d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein966d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k966d ago (Edited 966d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH967d ago

It failed because it sucked plain and simple.

LOGICWINS967d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH967d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721967d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever967d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar966d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

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LordoftheCritics967d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH967d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos966d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils966d ago

Kinect should be kept as media interactive features.

LordoftheCritics967d ago (Edited 967d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

967d ago
SPEAKxTHExTRUTH967d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein966d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr967d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721967d ago

Wait you can play Dead Space with the Move?? I need it

Orchard967d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb967d ago (Edited 967d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH967d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever967d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr966d ago (Edited 966d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 966d ago
Vanfernal967d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH967d ago (Edited 967d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal966d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH967d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin966d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

966d ago
+ Show (5) more repliesLast reply 966d ago
Godmars290967d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo966d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC966d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy967d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa967d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins967d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos966d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

967d ago Replies(2)
yeahokwhatever967d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC967d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever967d ago

There were plenty of games and I'm glad that not every game became a Move game.

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