CVG:GM Matt Bilbey on technology, authenticity and working with Sky
GamesIndustry - "Behind the big blockbusters, EA is offering very friendly deals for indie developers -- EVP Matt Bilbey tells us why."
The the small employees aren’t the bad guys, But you’re working for a company that has time and time again made several greedy moves That the vast majority don’t like
The head honchos dictate things. They set the tone but you guys follow it still and I don’t blame you because it can be tough to find a job in the game industry.
I’m sure there’s internal conflicts happening all the time there but at the end of the day it’s the final decisions that lead the company Identity
That is a perfectly sound argument. The senior management are the ones making the decisions, the smaller employees know exactly why the company gets so much hate from the gaming community, they are not the stupid ones.
EA is feeling what I have been preaching for years. Eventually they will have the Circuit city effect where there is a tipping point of bad will towards them from consumers.
It's Not the senior management making decisions but the Investor's telling them what to do
Trickle down to ghost games.
EA actually is really good with their indie publications. I've worked with them, and found then to be knowledgable and really capable, and they dont "intefere", although they often have really good ideas on how to make games better...which doesn't mean add MT.
Most of the hate for EA is centered around their big games, because obviously that is what most people care about.
But, the trickle down effect means it's all one corporation. Not much can be done about it unless you can get the execs.to stop doing things that people dont like.
@rainslacker The plan for Games as a service and the amount of Microtransactions in nearly all lineup of their games if pretty bad. EA was successful in a big way even before all that nonsense and I used to not actually mind buying a game under them. Now I won't touch them or anything that has their name on it with a 10 foot ethernet cord.
The problem is primary stakeholders and top-shelf management IMO. Management is trying to too off their fiscal turnover come a new year.
This basically led to all the dumbass decisions we've seen for the last 3-4 years especially.
The regular employee just follows directions, but the top is the one giving the direct orders to "innovate" the monetization scene and push it in there, harder and harder.
I do think it's a pity though, since I expect the top management isn't looking at ethnographic consumer behavior, only the raw numbers from their analysis.
"The head honchos dictate things. They set the tone but you guys follow it still and I don’t blame you because it can be tough to find a job in the game industry."
Keep in mind that EA is massive, especially in this industry. It goes without saying that the executives are the ones at the reins, but I think you may be underestimating how much control they have. Specifically, you seem to be understanding, but also kind of judgmental by saying "The the small employees aren’t the bad guys, But you’re working for a company that has time and time again made several greedy moves That the vast majority don’t like".
I don't work in this industry, but if you've spent your entire career as a game developer at EA with no other experience, it's rock- meet- hard place. If I'm being candid, an employee doing anything to piss off EA could very well be a career death knell. They're programmers, sure, but at the end of the day, they're still in the entertainment industry, and that's pretty tough to recover in when you've aggrieved the powerful.
How free market is suppose to work is that gamers vote with their wallets. Unfortunately for many of us many more still buy EA games.
EA need to get their profits up yoy for their shareholders and for their top fat cats to get their million dollar bonus
The money has to come from somewhere so thats us while they try to spend the least they need to. I mean look at Anthem for example.
It is what it is.
The majoraty of people love EA, if they don't, then how do their games sell so freaking much.
I wouldn't go that far.
I think most people are kind of "hardwired" to buy the annual sports franchises and recognize EA as "that logo that comes up every time I play my sports games"; I don't think it's love, so much as it is tradition. Like, I think if there's a string of truly abysmal sports titles year after year, people will stop buying them without really blaming or confiding in EA. If you can believe it, I know people who have had to Google "who makes Metal Gear Solid"- this conversation came up about a month ago, actually. And companies know this, which is why they often advertise new projects in terms of games instead of companies (e.g., "From the creators of [insert franchise with a positive reputation]"]Even if another company picked up the Madden license, if a high tier studio like, say, Naughty Dog made a Madden game, those same people who moved away from the series would probably not come back without some kind of assurance that a quality studio is handling it. I don't think the average person attributes much to EA nearly as much as the game itself, which actually protects existing franchises with a good reputation.
The people on this site are actually more informed than the general population who kinda just see a trailer for a game and get hyped.
But yeah, I don't think saying people love EA is quite right. Anthony Mackie made a point about movies that I think is also true in games where he said in the 80s, people went to see "the new Sylvester Stallone movie ", but now, it's about going to see "the new Captain America movie". It shows you that people attribute excitement for the product rather than who brings it to life; likewise, the average person cares about "the new Madden", not "the latest game by EA". So yeah, I think people will continue to buy EA: because the company practices aren't relevant to the average person. I think it's a shame because the "surprise mechanics" comment will go largely ignored, I'm sure.
EA keep making money ignore the haters. Those people complain to complain its what the USA does best now. Whine and complain about everything small and big. Looking forward to Madden in a few weeks. Than you can hear people whine and complain it has not changed enough or that you own console rights to football. Its always something these days with the whiners and complainers.
You have no idea what you're talking about. And, you're part of the problem of why they do the things they do.
Anyone familiar with EA and their practices over the years, the closing or shady management of good developers after buying them, the locking up of more than just the football license to kill competition, the money hungry schemes to please their investors, their tag along jumping in with Microsoft in 2013 of trying to kill used games and gamer ownership, the lazy yearly development using the same game engines they acquired after buying their competitors, their "SURPRISE MECHANICS"...
You may love them. I'll continue to boycott them. Any money given to them only leads them to use it to monopolize more licenses so that no one else can make a licensed game that could be better. Or make them step up to produce better products.
Thank you for your poor consumer spending and blind loyalty.
So xRacer just can't enjoy the games from EA without having to get into some sort of backroom politics about it?
Everything you described has happened with pretty much every huge developer and publisher in this industry, the fact that EA seems to get singled out for this is not only puzzling but hilarious. Money hungry schemes? Shady management? Pleasing investors? Are you just running the generic big business gamut of what you believe is happening, because that's exactly what it sounds like.
You may have a valid complaint about EA closing a lot of studios they bought but then again, who in this industry hasn't done this?
Maybe you're the problem, unable to put aside some bias or high horse attitude towards a company but then excuse other companies when they have been doing the same thing for a while now. This is evident when as per usual with you, you want to drag in MS with your agenda, but lets not even talk about Sony's own exploration or "tag along" into the so called "killing used games" space.
https://attackofthefanboy.c...
https://www.eurogamer.net/a...
https://www.geek.com/games/...
"...only leads them to use it to monopolize more licenses so that no one else can make a licensed game that could be better"
Who else is handing out their licenses for others to use? Seriously, this makes no sense at all. Isn't this why companies go after licenses, for them to be the only ones to use.
"Or make them step up to produce better products."
EA doesn't make quality products? EA games may not be for everyone but saying they're not stepping up with better produced products is definitely not true.
"..using the same game engines they acquired after buying their competitors,"
Yes, because no one else does this at all. Are they suppose to completely trash an engine after purchasing it? How much sense does that make?
"Thank you for your poor consumer spending and blind loyalty."
Says this guy who is just as blind from others devs/publishers doing the same thing in this industry.
Yes he can't @gangsta_red shill if he is on a forum running his mouth about it. If you don't want to be involved then STFU and stay home pretty simple.
EA has certainly engaged in behavior designed to get the most money out of people, but as far as closing developer studios, blame the studios for getting greedy themselves. They weren't forced to sell out to EA. They did it for money.
***the fact that EA seems to get singled out for this is not only puzzling but hilarious.***
Not really. They're the most notable and egregious of the offenders outside of mobile games and they make horrible comments to try and cover it up that can be easily ridiculed by the gaming community. Their SWBF2 response was seriously bad. Their recent comments about "surprise mechanics" and how lootboxes are "actually ethical" were even worse.
Sure, they're not the "only ones" but they are a major problem and have had clapback from Disney alone because of it, let alone the gaming community. Add in their handling of BFV controversy, Anthem being the game it was thought to be but wasn't, and the like, it only makes them a bigger target.
Im the problem. I support a company who releases games I enjoy. if you do not like them Do not buy their games. Easy as that.
"Add in their handling of BFV controversy, Anthem being the game it was thought to be but wasn't, and the like, it only makes them a bigger target."
Should we also not recognize some of the great games they also released or were involved with from the past or upcoming games, Apex Legends, Sea of Solitude, past Battlefields, BattleField Bad Company, A Way Out, etc.
Being the supposed biggest target doesn't necessarily make them the right target to turn all this cynicism and hatred on. Especially when there's an admittance of every company doing the same thing as EA does.
They have had their share of problems like any other company who has been in this industry for this long. But a lot of these *issues* seem like they're being blown way out of proportion by folks on the internet that continuously have nothing good to say or hold extreme grudges against a company no matter what they do or how many quality games they still release to all systems.
Besides, ridiculing EA is one thing, adding a hefty amount of exaggeration (shady, money hungry, etc) makes it sound like EA is the Extensive Enterprises ran by Tomax and Xamot of the video game industry.
EA likes to try and defend itself against practices the consumer doesn't like. Other companies dont. That's why EA gets more attention. People complain about other companies, but those other companies dont keep poking the bear, hoping the bear will share their honey.
Basically, EA gives openings to be attacked, and historically, they say they'll change, do better, and start listening, only to do worse on their next attempt.
EA doesn't need to defend itself against haters, but if their practices are causing sales to not meet expectations, then they have to explain themselves to investors. That's what's been happening the past couple years with a couple games that came up short. Some of the openings they provide aren't because they want to discuss it, but out of necessity.
Other companies just dont have the same negative perception. Whether they deserve the same hate or not is irrelevant to how people view them, but in general, other publishers aren't quite as ecstatic to find ways to fleece the customer, and certainly they dont brag about how it's good or necessary.
EA sucks and most of their games suck. I'm a Battlefield addict and BFV is a shit show. Sparse content, the new updates have actually made the game run worse (constant frame drops, invisible enemies, missing animations), terrible stat tracking, lack of identity. And before you all point to DICE, EA gave them roughly 8 months to make this game. 8 fkn months...
I for one just hope that when my kids get a little older. That I don't have them come to me and ask me to get them something that can ONLY be gotten from a loot box. Then my options are A. Make the kid sad and try to explain to them why. Or B. Give in and be forced to literally gamble for the kids happiness.
On another note. Can you guys imagine if back in the day you had to pay the full price of a game for each world/level in mario games? lol
You...yes YOU are the reason the rest of us level headed people keep getting screwed over by EA
The type to lube themselves up before big Daddy EA has even parked his car on the drive way.
Eh. I wouldn't blame most gamers who are informed for the issues. It tends to go down to those who are less informed and play games because of streamers or the like. The goal to be better sooner than anyone else, not just because they like the game.
Yet, I find you the to be the issue. complaining about microtransactions you do not need to buy is just plain silly and a waste of your and my time.
xRacer74x - People BANG on about others buying MT's because it validates them and give EA the ammunition to sit in a court house in England and say things like - "People like surprise mechanics".
As is indefensible in this regard, but here we are people are defending them! It's bullshit and then EA have balls to cry foul - bunch of pricks.
I'm not screwed over by them because I dont buy many of their games. The ones I do buy tend not to have significant MT to get into the politics of it.
Its helped they've moved away from a lot of their SP offerings, because i dont have to worry about missing out on a good game which has bad practices attached to it.
@xracer
Sometimes their games are designed around MT, and it effects the main game. Others just find it distasteful to sell things the way they do...namely with loot boxes, because they feel its exploitative. Even if they aren't personally affected by them, it doesn't mean someone can't recognize what may be a bad practice.
More so...EA has a bad habit of only getting worse over time. It may be hard to comprehend what may be worse than loot boxes, but one thing that most can agree to, it's that EA is the one thinking of that right now. Probably watching the mobile market to rip it off from that market.
***Yet, I find you the to be the issue. complaining about microtransactions you do not need to buy is just plain silly and a waste of your and my time.***
I disagree with this. I don't disagree with being "too harsh" or "too whiny" in how we present it. But, complaining about things is important and playing it off as "if you don't need them then don't buy them" isn't the right thing to go with.
Why do I say this?
Gambling is regulated for a reason and has limitations for predatory actions to entice people to participate. And even with those regulations, it's easy to still sell it as something you can definitely win at.
Lootboxes/MTX are similar. There needs to be a boundary between what is acceptable and what isn't so that it doesn't become predatory.
Ubisoft used to be way more predatory. Then they backed that train up and started doing less predatory things and making it easier for people to obtain mostly cosmetic, non-gaming affecting stuff via normal gameplay (or weekly challenges).
EA was extremely predatory with SWBF2 release. Complaints didn't remove MTX/lootboxes, but it did force them to make them more reasonable and less taxing so that it would almost guarantee that if you wanted to get something you would need to spend money rather than wait for two months or so and hope it dropped for you.
There should be limitations on the predatory elements of these games and complaints about them help to announce when they are predatory and when they need to be fixed.
So has EA changed, because I've been seeing a lot of whining and complaining about them for a long time and yet EA is still doing what they're doing
That's because you are a vocal minority group unfortunately for you guys and it often does not end up working but, oof.
***So has EA changed, because I've been seeing a lot of whining and complaining about them for a long time and yet EA is still doing what they're doing***
Yeah, they have...
SWBF2 changed.
Apex Legends is more acceptable rather than heavy handed like other EA games.
They're actually making a Star Wars SP game after cancelling two others and citing that the profit margins for a SP game wasn't a good investment for them.
Now, FIFA... that's something that hasn't really changed. It's like a blind spot for EA and the community.
Didn't SWBF2 bring back the loot boxes in some other form even after the backlash? No clue actually, i thought i read that somehwere.
Besides loot boxes was a controversy that wasn't just specifically aimed at SWB2, but was the industry hot topic for a while with that game included.
Point is, whining and complaining never seems to get the change done more so than actually not playing or purchasing the game.
Best you really get from EA is some promise they'll do better. Then they usually end up being worse.
***Didn't SWBF2 bring back the loot boxes in some other form even after the backlash? No clue actually, i thought i read that somehwere. ***
The complaint: The implementation of lootboxes was extremely predatory.
The initial response: "provide players with a sense of pride and accomplishment for unlocking different heroes"
The response: Holy crap, you're not getting it. Let's downvote this Reddit response.
The follow-up response after being contacted by Disney as well: "Okay, we've drastically reduced how much time it would take to unlock the stuff you want."
The response: Okay, that's better. Let's not do that initial set up ever again, ok?
---
The feedback by actual players of the game wasn't to remove the lootboxes, but to reduce the predatory nature of them that created a sense of never being able to unlock the content within a reasonable amount of time. There are still people who are anti-lootbox, but the players of SWBF2 got what they wanted.
This is similar to NetherRealms and Injustice 2 issues. They reduced them drastically as well. And in MK11 they moved game affecting unlockables to accomplishments and had lootboxes as almost entirely cosmetic items.
So, the issue is that people think the complaint was about lootboxes existing, it wasn't, it was about how bad they were. People complained. They responded horribly. People complained to new levels. They made changes and those changes reflect what they've done in Apex Legends and will likely do going forward.
***Point is, whining and complaining never seems to get the change done more so than actually not playing or purchasing the game.***
You can't stop other people from buying games. You can get people who own the game to agree with a complaint, though.
So, I disagree with you there. Let alone the fact that if people don't buy the game they tend to blame the developers when it's a publisher issue applied to the game.
You know what gangsta, you may be right. I mean look at the colossal amount of disagrees you get and all the whining about your completely nonsensical opinions.... and you haven’t changed! You are the entertaining one on here, MS Butt buddy and now your in for EA too!? Holy hell I think you just like to go against public opinion😂 ah well keep doing what you do, it’s hilarious to read👍☺️
You have a point but I disagree with the "USA does best now". Why this whole notion that only people in the USA complain is hilarious especially when you have sites like this one filled with complainers from all over the world.
What's worse than whiners are people that bend over and take it, and worse than that are people who ask others to bend over and take it too. I think you're camp # 3.
People uninterested in EA games are good though. You guys know a thing or two about taking it since "As I said, we could never beat you."
it's not the problem that they make money but how they make it...
and yea i hate on them cause of that just like i hate on other practices i disagree with.
It's just common sense.
I mean you're also hating on people who are hating on EA, guess we're not so different after all ;)
It's not xRacer74x is a surprise EA shill!
Interesting how they're the company that caused legislation by governments to be brought forward. It even got bipartisan support in the US and banned their mechanics in some EU nations. For whiners and complainers, we are enjoying seeing EA trying to lie to different governments by re-labelling their mechanics to keep screwing over gamers like you.
You sure do use complain and whine a lot for only 4 lines. Who's the whiner and complainers again?
@shikoku
Oh please go for in a fire
People love jumping on bandwagons and hating like sheep. Sure EA are underperforming but they are no greedier than any developer. It's just that their games of late are not as good as they used to be. That's down to the designers. Not executives. And people complaining about frostbite haven't a clue what they're talking about because they're not technical. A game engine is constantly being updated and evolved by the engine team like any piece of software and the reason for their games being below par has nothing to do with the engine. I'm a software engineer working in a games company btw...
Let them keep thinking this as we watch their slow destruction. We will never forget! Say its name..........anthem. that one game taught me so many lessons. Thank u EA.
*EA have made some of the most franchises ever and eventually ruined 90% of them.
Correction: EA has bought companies who made some of the most brilliant franchises ever.
Then they shut them down.
EA way back in the day was an awesome publisher. Near the beginning of last gen is when they started becoming what they are now. Not everything they do is bad, but they certainly have some notable bad qualities.
EA have BOUGHT some of the most brilliant franchises ever. And EVERY SINGLE ONE is ruined.
To be fair, EA has done NOTHING. EA is a publisher, its game studios that do the work. All EA is there to do is distribute and market. The fact that they are able to push the game studios to implement their publisher schemes is sad, but the alternatives are for the studio to not have funding to make or complete a game.
Technically EA provides the money to the developers for them to be able to create, much like any self preserved developer. It's the same as any other game company regardless if they are the publisher or the developer. It's on EA however to manage those funds appropriately since they are the publisher and can pull rank creatively.
EA assigns revenue goals and the game studios have to find a way to reach those goals. Separate budgets are assigned to different departments like textures, models, sound, etc. They also do all of the marketing. So they do way more then you think. Game studios are also to blame in this regard since it's up to them how they get the revenue each quarter. Some studios will implement horrible predatory items like Treyarch did with Blops 4, others like Massive make more fair ones with Division 2. That's one of the reasons why Anthem is so bad economy wise is due to Bioware's half assed market where they just couldn't finalize on a price point for items and kept the grind slow and awful and kept making it worse. They realized not enough people were buying the game to warrant the predicted revenue target they were trying to hit, then instead of leaving it they just made it worse. Never increase the workload on players. Only so much time in the day.
Source: EA insider
No EA holds the rights to some of the best franchises ever.
The people and studios that made most of them are long gone thanks to EA.
Because a billion dollar corporation backs some small indies, which is a drop in the bucket financially... we're supposed to ignore all the bad? Riiight.
When was the last time EA tried to do something to change the industry in a positive way?
If you cant see why the public think this of you then you're obviously part of the problem... dont act innocent. After 20+ years, you know what's what.
EA hasn't done anything to change that public perception. Its hard to look at them as "heroes" When they practice greediness time and time again. They're the ones who kicked off this whole lootbox debate in the first place. A debate that hasn't been seen since Mortal Kombat released and government officials came up with the ESRB rating.
Online passes banning second hand sales microtransactions cash grabs dlc and yearly churns can’t think why.
That’s an ignorant way to look at a business. Making money is the only reason they exist. They didn’t close visceral because they were greedy, they didn’t close black box because they were greedy. They just don’t have any passion for games anymore. They make what sells. It’s not their fault people shower them with billions of dollars for trash. Of course they are going to keep making trash.. incompetently.
@stokedAF
I find it funny to say that it's an ignorant way to look at business. Sure the point is to make money, that's pretty obvious right? Which to me means only one thing. That when someone says a company is greedy, they are referring to the company doing immoral things to make more money. Or doing so with disregard to anything or anyone else. Like I dunno, fracking. And why do you think making money is the only reason a company can exist? I like to think there are at least a few companies in this world that run to help the lives of others. I hope I don't offend you, but I think it speaks to the character of the person if they think what you appear to think. I mean I get what you're saying, but I hope now you can see how it could be different?
@zen
Ruining franchises and studios isn’t immoral, it’s incompetence. When EA sees the the ridiculous amount of money they pull in because of micro transactions they literally think “wow people really don’t want single player games anymore we don’t need this single player studio anymore. They are following the money like any business would. When they release a skate game 1 year after the last with no real changes or budget and it flops they really think “wow skateboarding games aren’t popular anymore, shelve the studio and franchise”. That’s not greed it’s just stupidity with no real pulse on the true gamer base. The people that buy more than 2 games a year. Or maybe they just don’t care about that base because they can make easier money with people that buy card packs and whatnot. It’s not greed if people buy it, that’s supply and demand.
I’m not offended at all, that’s just my opinion and I respect yours. Businesses aren’t greedy, that’s their nature. You adapt or die. People are greedy at the expense of others and their business.
all Matt needs to do is google "developers that EA Killed" and you can find your answer rather obviously.
EA isn't solely to blame for bad practices within the game industry, but its use of these "bad faith" and predatory tactics and the willingness to perpetuate them on a massive scale is why people not only don't like them, but many don't trust them. But hey, if Matt doesn't seem to understand what's wrong with EA, he'll probably go far within that company.
And how many developers have gamers killed with their blind hate and fanboyism?
Not quite sure I follow. Most developers receive their marching orders from publishers. They are the ones that put up the capital and take risks. If a developer changes on a dime, or implements microtransactions and other "goodies", it's usually because the publisher forced them to do it.
Or are you actually implying that gamers, through sheer ignorance are boycotting developers because of their own personal beliefs/agenda?
I can virtually guarantee you that there is far more of the former than there is of the latter.
I stopped paying attention to their games for awhile when they left Steam. It wasn't on purpose. I just have enough games on Steam so I didn't bother. Nowadays, Origin is pretty decent and Origin Access is a great deal for third party games... but EA doesn't have any recent games that interest me. If they make another great SP game like Dead Space, I'll check it out.
EA did not put a game I would play in a long time so there is really no need for me to boycott them.
If the BFV was any good I would buy it.
The decisions behind BFV especially its pre release promotion is enough to understand why
You're kidding, right? EA access, Origin, Lootbox, do I really need to go on? You don't give a shit about your customers, it's fees and more fees, more ways to pick their pocket and nickel and dime em to death, you tell me.
Let me tell you something about how Canadian businesses operate and why consumers end up paying for it. If you apply for a position at a Canadian corporation, not even as an executive where they're in Vancouver and you live, let's say in Kentucky, and they're CONSIDERING YOU, this is how it looks. "Alright, so we'd like to bring you in for an interview here in Vancouver, the interview might take 30-45 minutes so what we'll do is cover your flight costs and we'll have you picked up, grab you some lunch on us and then we'll have dinner that evening over the interview, we've got a reservation for you (at a nice hotel) for the night and we'll fly you back tomorrow." This is for real, I know someone being interviewed as a pion that went through this, yup, very brief interview to tell him NO. They just wanna throw money around instead of being wise with it because they know they have a ton more coming in and waste doesn't matter to them, that's it. Consumers wind up paying for all that, that's why EA are assholes.
Yeah like for instance, they said we have no plans for micro-transactions for star wars.....then 48 hours later there where MICRO transactions. This did not get developed in 48 hours- tested- and manufactured.
You sir are the type of person that would be at the Boston tea party instead of defending people for selling out to unfair practices.
EA isn't seen as a "bad guy" because they're made up of bad people, the company is seen as bad because they make dumb decisions and defend them. This is one of your defend moments now.
Since you have the Star Wars license:
EA: "I struggle with the perception that we're just a bunch of bad guys."
Yoda: "That is why you fail."
A rotten tree produces rotten fruit. In this case the top of the corporation produces the rotten fruit.
A Determent to gaming as whole in how they set the standard for greedy business practices and popularizing them is more like it
EA can cry me a river, no one is forcing gamers to purchase games from EA, (well, if you want to play NFL football games you have NO CHOICE but to purchase from EA) so if gamers do not want to purchase there games because they think EA sucks who am I to tell them different.
On the other hand if gamers want to purchase EA games, let them, it's their money, but excuse me if I do not want to support any gaming company for ANY reason I want. It's my money and I certainly wouldn't tell another gamer how to spend their money on what games to buy.
Now lets come back to reality here, for the folks who are on EA's side, if you really think that so many gamers who do not know each other have similar gripes about EA and its practices, your conclusion is that we are complaining and making it up? There isn't a basis and or reason for why EA is getting so much hate from the gaming community?
Are you saying we should just purchase games anyway because YOU said so???
Listen you EA loyalest, purchase and play their games I ain't mad at that, but seriously do not tell us what to do with our hard earned money. Screw EA and no I do not support them nor their bullshit...FOH!
You sir are the type of person that would be at the Boston tea party instead of defending people for selling out for unfair practices.
Oh I thought everyone knew of the boston tea party. Basically before America got free of unfair taxes practices from the British on goods, like the tea party people protested (even though tea meant everything to them at that time) and they threw it over board into the sea. Instead of selling out to being taxed without representation.
It is a complement.
EA "I struggle to understand how greedy you are and how out of touch you are with gamers"
You are the cancer of the industry
The executives are the ones who have completely lost touch with reality. There is also no question in my mind, that the decline in the Battlefield series and the Mass Effect series are 100% due to exectuive meddling. Let the studios do what they want, and they'll be even more successful. Right now however, EA and their studios are being damaged beyond repair with Andrew Wilson at the helm. I'm sure he is the master when it comes to FiFa, but he is just clueless when it comes to anything else.
Any publically traded company will try to get the most out of its products, and often at the consumers expense. Yes, in the gaming world were there are people who makes fantastic games with a small group of people and give away dlc, you are the bad guy. Don't like your customers opinions and their ability to get more for less elsewhere? Well maybe don't be a publicly traded company and just be happy developers would choose you to publish their games instead of forcing micropayment systems on consumers.
The author forgot the words EA is also ran by dumbasses. EA has managed to piss off gamers from closing down great studios and scrapping great franchises. Took a big name like Star Wars and managed to run it face first into the ground with loot boxes and microtransactions. They have rushed out games that are crap Andromeda was rushed so ME is basically dead now and Andromeda was dropped by EA very very fast. Anthem is on life support who knows when EA is going to stop beating that horse. I know if I worked with a studio and it was bought up by EA I would jump ship better to find a new job then have a studio closed. And still hoping you're transferred to a new department or worse be out of a job if EA decides to close the studio.
If you ask me, Take 2 and Activision are a 1000 times worse than EA. I will never understand why those companies don't receive half the amount of criticism as EA. Activision started the whole add microtransactions after release shit. Then Take 2 and VC. Fuck all that noise.
Individual contributors from the current generation lack the courage to reject the poor decisions of the higher ups when they are presented with them. This wasn't an issue for gen-x. This is small symptom of the greater problem of an emasculated society. My generation is doomed.
If you don’t want to be regarded as a bad guy, don’t be a bad guy. Sure, I feel bad for the employees who might actually be great people, but the suits in charge are bad guys no matter how you cut it. Cigar smoking, backroom dealing bad guys.
no no no, not bad "guys," just really really really REALLY bad "developers!!!!" oh, and I would add "delusional" as well...and also poor decision makers, horrible public relations, money hungry cluster fucks...."...umm ummm umm, well, ok, you are all BAD people.....
If you honestly struggle with that like you claim you do. Then you would try your best to change but you don't. Nothing but lies
Bad guys is too much positive. You (EA) are more like scumbags and bullies.
fifa is a classic example of how EA ruined a game with their microtransactions and pay to win.....fifa 15 i would often play with silver teams and beat (often thrash) teams full of high rated cards as if you had the skill you could beat them easily.........this is now nigh on impossible to do as theyve basically dumbed down and wrecked the gameplay and made it so even if you are absolutely rubbish if you buy the best players you can still compete
the company is literally preying on people with addiction issues to boost their profit and had the ghoul to sit a government committee and lie under oath.
They deserve the hate.
I don't think EA is evil or hate them , But I don't really like many of their offerings . TF2 is good. I cant think of any others I bought from EA.
This is why I try to do business with as few publicly traded companies as I possibly can. Once a company goes public, it's focus ceases to be putting out a quality product at a fair price and instead, how much money can they generate for their shareholders. I understand the temptation for a company to go public. The potential for a large influx of capital on the front end is hard to turn down. However quality seems to ALWAYS take a hit, whether it be immediately or gradually over time.
Probably help if Ea wasn't awful
most companies tend to learn to at least avoid the negativity even if not doing too great in peoples eyes
but ea goes from starwars battlefront 2, to anthem, to "they're not lootboxes, they're surprise mechanics"
I feel that now more than ever there has to be a paradigm shift in terms of game monetization.
I have been brainstorming over the years as to how additional monetization methods could be integrated into games in a way that is non offensive that the gaming community would be fine with.
I think we see certain trends that make more sense than others.
I think solving this problem is going to be the most important issue for the gaming community to solve. IF we can solve this problem we can expect great things out of this industry.
The rising cost of games is an inevitability. So how can we help these companies in guiding them to a mutually beneficial and accepted system of monetization in addition of the sales of games themselves? I want to know, because right now companies are just throwing methods of monetization at a wall and seeing what sticks.
As of now there are only a few ways we can have a sustainable future for games.
1) The development of developer tools that streamline games development that can increase productivity and speed of production. AKA very easy to use game engines and design tools that will allow maximum productivity from developers. Tools that are easy to use and powerful thus amplifying the output of individual employees at these companies. Something where rapid iteration of new ideas can be done quickly and at low cost. Where smaller teams can develop more ambitious projects at lower cost.
2) Storefronts that provide greater cuts of profits to developers.
3) Accepted rules of monetization. Free games = monetization. Nonfree games = monetization at a decrease in cost of sticker price of game. Full priced games = no monetization.
4) guidelines for acceptable forms of monetization. No form of monetization that compromises the gameplay and design of a game. Monetization should have no seat at the table when developing systems that the game will use to be played.
5) (This is just a shot in the dark) Perhaps advertisements in the form of product placement like in film where appropriate (as a form of non invasive advertising, and only if it fits the work in which it is in (maybe red bull partnership with Pubg, as shield drink almost looks like it already) etc.
I would love to hear suggestions from other users on this topic. Perhaps highlight instances where you have seen instances of monetization that you thought were done in a fair and classy manner. I think the gaming community has already been leading the charge in terms of what we deem acceptable and not. If we are putting our money where our mouth is, the companies will follow the money. Customer goodwill is now something that has tangible value and visible effects the performance of a game over time. It is in their best interest to keep us on their side.
I remember a time when I've seen the EA logo and knew it will be a quality game. Those days are long gone. Now when I see the EA logo I associate it with microtransactions, lootboxes, incomplete half-assed games and unlimited greed.
"Behind the big blockbusters" case closed and extremely weak argument.
If I kill someone but still donate to charity it doesn't make me any less of an asshole.
As long as they have garbage pay 2 win mechanics nobody's stance is going to change, even if they try easing us in we see right through all the bs due to past experiences.
Thank god for technology and social media. It used to be downright impossible to influence others, now it's actually hurting their wallet. Suck it up EA, Activision and Blizzard.
Mythic Entertainment. Pandemic Studios. Visceral Games. Bullfrog Productions. Surprise mechanics.
These and more are why you're perceived as a bunch of bad guys, EA. The only reason you're not perceived as the literal worst video game company ever is because you're not making Dragon Age pachinko machines.
You're in the gaming industry. It's extremely simple.
We like games. You make games. Make a good/great game, and we'll buy it.
Try to nickel & dime us, and we'll take our money elsewhere.
Invest in creating a nice wide variety of cool games (Remember those days of Def Jam FFNY, Burnout 3, Skate, SSX3, NBA Street, etc etc!? Go do that again!), and gamers will take note.
Nowadays, EA is barely releasing anything interesting, and when they do, they'll ruin it with their greed ...
EA executive Matt Bilbey predicts that consoles will be inside smart TVs in ten years. He also said Frostbite is being upgraded to support user-generated content in the future.
I cant see gaming going to the cloud, this is really just no reason for it. I can see them going 100% digital though.
People who don't believe that cloud compute is the future are going to be in for a big surprise!
Now we have both Ubi and EA, along with MS, who know how important the cloud is.
Smart TV's don't force you to pay for them. They're there as a shortcut so you don't have to buy/use a 3rd party hook up. Use YT, Netflix, ps vue, etc, straight from the TV rather than a game console or USB device.
Same. I still don’t own a smart tv. I’ve got no problem hooking something into it like a Blu-ray player or AppleTV.
I have a smart Sharp TV and the apps are just annoying. Everything is slow and when you accidentally touch one of the app buttons on the remote it can take minutes to get back to what you're doing. I exclusively use my PS4 and Fire Stick for TV so having these extra apps that aren't regularly updated, if at all, is pointless.
Just never connect it to your network. I bought a TCL tv for an amazing price but read it actually spies on everything you do including sending screenshots back to home for marketing. It even says so in the terms-of-service.
I like having say the youtube and netflix aps or miracast, but I don't use much else, it depends on the services said apps can offer.
"Smart TVs" seem like a bit of an outdated concept to me already. Integrated hardware stuff isn't really cool anymore. The real future is having your phone be able to do everything (connect to TV wirelessly and stream games)
....😑 Then you won't be able to you your phone for other things. That's just stupid. Htf is giving easier access and less hardware need outdated? That like saying car GPS is outdated cause I can just use my phone's gps 😌
They should do it something like the LaserActive from back in the day. Just an expansion port that can accept modules to play a particular system. The LaserActive could support the Genesis or Turbo-Grafx/TurboCD.
That way every TV is compatible, and people can move at their own pace, and the console part of the hardware wouldn't become obsolete before the TV does.
Not really mobile GPU s are basically an Xbox 360 now. In 10years they could be PS4 pros or close to it.
Knowing EA it will stop your movie 10 minutes before it ends and ask for a micro-transaction payment to see the ending.
So when the next generation of Playstations or Xbox comes out, I have to replace the whole 4K HDR TV.... no, I think I'm with how things are.
Don't they already have access to things like Sony's Playstation Live?
Then you have to deal with which TV company has which licenses to have the app on your TV.
This “EA Exec” doesn’t know anything about gaming. All he cares about is profit. These are the same guys that force micro transactions and loot boxes into games.
Isn't it scary though? These execs are some of the people with the most control over the entire industry. When you have companies like EA, Ubi, Microsoft all talk about the future of gaming business, it's because many of these companies have decided already that's there they want it to go.
What EA is saying is that games won't be loaded localy, but in the clouds, very similar with Microsoft is saying.
Those games will be built to run on Azzure, for instance, and your TV is just the application laucher, like Netflix.
This approach solve a lot of problems for publishers, like piracy, used market and emulation once final user doesn't have access to the game code.
Not happening in ten years.
The tech will not be commercial vs the internet providers and their war on charging for data.
Sure, someone will try it... but the games will be laughed at once real world consumers start playing and dealing with all the latency and image crawling.
When 4k movies actually start streaming in 4k up to 60fps.. then I’ll believe it’s on its way.. until then, nope. And the fact that you have to pay the premium price to experience 4k television/streaming... no way.
EA is probably saying it because Microsoft paid them too, this is the kind of tactic Microsoft uses.
@kevnb I don't think so... Seems more like they share the same business model. Both companies are north american, open capital, profit before quality, etc.
If I own something I made why do I have to give it to you so you can own it.
@343 So we can play it when we want. Buying games isn't the same as going to the theater to watch a movie. We want to own the product the way we own the paintings on our walls or the furniture in our homes. If I want to own the game I'm willing to pay for it. If I want to rent im willing to pay far less. If publishers don't want customers owning their games, customers will go to other publishers. MS learned this lesson, or should have, when they announced the original Xbox One and watched they're gleeming utopian future burn to ashes.
Doesn't solve the problem that last time a company tried to force that, the gaming community pushed back.
To date, the console makers, and publishers seem to have a different idea on how to deliver their content, versus how consumers at large wish to consume it.
@kevnb
No, EA has been promoting this idea since last gen. In fact, I bet if we look back 8-10 years, we'll see them making a similar claim about digital being the main way consumers buy games on consoles.
We don't even have the internet infrastructure for this, it's even worse depending on the country you live in. We're going to need at least a decade for someone to build the telecom infrastructure as well as someone willing to front the money (I think it should be tax funded and government owned).
"That still means we, the consumers, lose our right to own the product."
Yes. Technically we don't 'own' the games already, because they sell us the licence rights to use. But, in pratice, at least in phisycal copies, we own the game. But some companies are already trying to change this, with Activision demanding download two of three games in Spyro Trilogy.
This is the way Publishers want, not it's the best for consumers.
@Rude-ro it's called 5G.
Now you can receive severe brain cancer while streaming the latest E.A. games!
What if the games were somehow a part of some sort of blockchain ledger? That would allow you to actually own your digital products.
It's an idea, but I'm not sure how close he is to the truth. I think the console is here to stay, at least for another 20 or so years, if only as a result of the net infrastructure around the world. Once that has developed to a great point and everybody has easy, superfast connections, maybe everything will be streamed and digital.
After this generation its clear that console manufacturers were too greedy and sold gamers a souped up tablet in the form of a console. That was as powerful as a 2010-2012 High end PC. To the point that console manufacturers were forced to re-release their consoles at launch prices due to its outdated technology. Its clear that the current console business model doesn't work. Besides both PSN and Xbox live are ready to turn into tv apps. It doesn't have to be cloud based but able to download say games and stored them onto external hard drives or usb flash drives. Both of those devices can already be hooked up to smart tvs. So, five years from now or 10 no more than that we will see PSN/Xbox live tv apps 😎. The end of console hardware is near.
"It's clear that the current console business model doesn't work."
Uttered on the same day Sony announced its 500mil ps4 special edition console. When will you learn.
Then in 10 years the technology has to change because (input) lag is still a major problem in online gaming and TV/monitors. And there is also the problem of only digital which means no more selling games, and I don't think gamers are going to be happy about that
virtually all TVs now are smart TVs, especially the 4K ones, so there's no real way around that. plus, you're not forced to use any of those features if you aren't interested....
@ziggurcat
I know they all have them and it's a wasted expensive being forced on customers. Laggy interfaces and built in advertisements are trash, nothing but bad experiences on my end.
The "expense" of the smart features on a TV are about as expensive as installing Linux on a computer.
At this point, I don't think it does anything to add to the expense of the TV.
I agree that the OS is slow, clunky, etc... but that's mainly because it's Android, usually, and Android is kind of garbage.
They all use pretty much the same software within a single manufacturers line, many based off GoogleTV's OS so all the hardware makers really have to do is make their front end for the consumer. Since its developed for their smart TV's, and their non-smart TV's require pretty much the same hardware, there is no reason to not include them since even on a cheap TV, its a more desirable feature than not.
You are not paying anything more to have it. You'd just be paying the same to get less if you brought one without the smart features.
As far as the advertising, I suppose you are talking about the content purchasing option from Fandango or whatever service one TV uses. If you don't connect it to the internet, which you wouldn't have to if you don't use the smart features, then you'll never see them. On the LG, its an icon that doesn't take up any space unless you have the home menu open. Samsung is much the same, but with a cleaner interface.
Why, because it makes consoles irrelevant. Smart Tvs are the best invention for all your favorite multimedia apps are on there, plus they come with a built-in CPU, plus you can view your homemade multimedia via external hard drives or usb flash drives. Some of these tvs have voice command or able to surf the web. It sure makes consoles irrelevant except for those that play games but 5-10 years no more than that gamers will be able to play from PSN/Xbox Live and Nintendo tv apps 😀
As an app, I don't think so. But it would be great if TVs had a card slot like PCs have. Then the console would just be a graphics card.
EA sounds hellbent on convincing as many people as they can to get rid of hardware.
That will possibly happen as an option later down the road say 20-30-40 years from now, but how in the world will that work within 10 years to where lag is nonexistent and stream quality wouldn't tank to 480p constantly?
People with gigabit internet still have issues with Netflix of all things, game streaming will never be a main option with the way internet works around the world.
Unless people stop caring about improved graphics I don't see hardware ever going away.
EA says a lot of things are the future, despite people telling them they don't want that kind of future. Despite EA's past insistence of things that will come to pass, we're still not really consuming or purchasing content any different nowadays.
If they are, I won't be buying them any longer. At least I'll always have PC gaming to fall back on.
If consoles cease to exist then my gaming life will come to a close. I'd rather play on consoles than tv. I dont have the budget to build a pc so a console always comes in handy
with how thin TVs are getting, I don't think that that is even physically possible.
True, they don't really have the space for this, sometimes they put I/O ports in horrible places, if you plan to wall mount a tv it makes you reconsider attempting it. TV speakers are a really good example, they're normally at the back or bottom of modem tvs because of how thin they are and the fact that thin bezels is the dominant trend (so there's no space on the front for them).
No, game-streaming boxes possibly will. Not consoles, or any serious gaming platform.
I have been saying this for a long time, that is where consoles are heading. After all smart tvs already have built-in CPU and all the inputs/outputs of consoles.....
You'd have to fit a decent GPU in there as well though, unless you wait for APU technology to catch up.
Not really, all the tv needs is the thunderbolt port. The thunderbolt port allows any GPU to be connected to any wimpy ass laptop. Now imagine a smart tv with an 8 core processor plus thunderbolt port. Man, bye bye consoles.
Given the power requirements of something like Nintendo Switch it would be easy to put something like that in very thin Smart TVs now, even running all Switch games at 4K native resolutions.
PS5 and next XBox will probably be able to run current gen games that run at 1080p 30FPS on PS4, at 4K 60fps with Ryzen CPUs and Navi GPUs.
That tech will probably not need more than 250 watts under maximum load, by the end of 2019, at $399.
No reason why that level of performance couldn't be built into Smart TV processing units in the next few years.
5 years from now that level of tech won't seem ridiculous at all.
A quad core Ryzen CPU, with 4Threads, clocked at 2GHz could easily meet the CPU Requirements and a 10-12TFlop Navi GPU would run that quite easily.
A $400-$500 mainstream branded 4K HDR 50inch TV could easily come with that level of hardware, perhaps a few Terabytes of internal storage and equivalent RAM to next gen consoles in 5 years time.
My wife and I just bought a 75" Samsung 4K HDR. Had to skimp away from the 82/85 inchers until later down the road. But we also cut cable for almost a year now and haveing a smart TV is beneficial if you subscribe to Netflix and Pandora or other applications. Your TV these days are like one giant Smart Phone. The only thing that doesn't seem to be integrated is VoIP. If this is the future then I'd have to say it Sony already has an advantage in this. They could immediately rejuvenate their TV department by integrating PlayStation into it in some way. They've already tried. With PS now in select Sony and Samsung Blu-ray players. But I think it was ahead of it's time for streaming. But however the format is if they can take a PS4/PS5 and integrate it into Sony UHD TV's all at the same time still supporting their 1st party studios, now longer will there be a console war. Might be a TV war. Sony can keep the concept to Sony TVs only, if you want a PlayStation, gotta buy a Sony PlayStation TV. Again this is just a stretch. And it may take more than 10 years or it may not happen at all. But, I definitely believe that the technology is here now. Sony PlayStation TV. 2TB. Various sizes for a range of prices. I don't think it streaming only option is the way just try. Download the game into the device itself from the PS Store. Will a physical medium still be a thing then? Who knows.
I want to get rid of Foxtel, I don't use it because of Netflix, we don't have the infrastructure for streaming games yet, so I think it'll be like Steam where you download the game to play, or at least in the beginning. You'd probably need to attach an external hard drive as well unless SSDs drop in price quickly enough to get a reasonable size.
That sounds awesome, can't wait for the thunderbolt port integration into tv sets
Correct me if I'm wrong but didn't psnow have a TV app where you could stream directly to the TV?
Not sure about TVs but definitely Sony and Samsung Blu-ray players. But they nixed those and stuck to PS3/PS4/PS5. I think the cost to support something that was low on demand was too much and soon to be cut from PS3. I've utilized it most on PS4 and PC and it works pretty dang well.
Yes. They had it in most of their smart TV's, and they had a partnership with Samsung to have it in some of their models.
Last year, they removed the ability to run PSNow on said TV's, even for TV's that had the software installed.
EA talking crazy again. These companies are trying so hard to make everything into a recurring monthly bill. I hope people stand against that. Although with this whole thing having a single console made for gaming will still be better in the long run. I wouldn’t pay EA for anything and haven’t for years now. Funny they mention user generated content. They couldn’t even keep servers running on the PS4 because people don’t want to pay their prices. Good luck trying to monetize user generated content.
Shut up Ea! maybe it will be an alternative to traditional gaming but it will never become the standard, gamers love to own stuff, subscriptions are stupid
People complain about their phones recording everything they say.
Do you really want a spy-microphone having a permanent spot in your living room?
Also fuck streaming games, communist bullshit, I would rather actually own the games physically.
People are acting like it will be one or the other where I would expect that there will, for the foreseeable future anyways, always be consoles but only the more hard core gamers will buy them, probably the same people who buy them now. The streaming service which will be inside smart TV's will be for more casual people who don't want to fork out the cash for a full system. Also physical consoles will still be needed for countries who don't have a broadband infrastructure or a very good one at least.
EA are absolutely retarded.
Seriously, think about it. If you integrate consoles into TV's, you are limiting their upgradeability, their portability and their ease of repair. Not to mention that an integrated console into the TV means the console controls the TV. If the console is busted, congratulations, your TV is fucked too.
And the ALMIGHTY CLOUD is an ALMIGHTY BULLET POINT with no actual factual proof of concept. Simply put, not enough people have stable and fast enough internet service for gaming to be 100% cloud-based. If EA really did think cloud gaming was the future, they should put their miney where their mouth is and become the first all-cloud software developer. Then they'll become the first BANKRUPT all-cloud software developer within a year.
I'd rather keep them separate, don't want my TV becoming useless once the console's lifespan is up, plus I don't buy new tvs very often.
Executive VP of strategic growth Matt Bilbey sees streaming-capable smart TVs eliminating traditional consoles in 10 years, discusses "EA moral compass" after Star Wars: Battlefront 2 loot box backlash.
When that time arrives, I will just play my old school systems and games.
So glad I never sold my stuff.
@annoyedgamer - "If everyone buys digital games it will."
even if everyone buys digital games, won't you still need a local hardware to play those digital games? O_o
@annoyedgamer
Everyone buys digital music but we have CD's, cassket tapes and records still. Lastly not everyone will buy digital so thats a nonstarter cause not everyone will do it some wont do it just cause most people are doing it.
There is nothing wrong with digital, its actually the same as physical except they don't let us transfer our license to use the product. I can see them attaching a license to physical media for consoles once enough people move to digital though, they can use piracy as an excuse just like they did on pc.
annoyedgamer, physical vs digital has EXACTLY ZERO to do with running a game locally vs streaming a movie of a remotely running game a short time after controller inputs get sent to it. I don't know where the misconception came from. We've had digital downloads for years, even on consoles, without streaming being in the picture at all. Streaming is an entirely different animal
Digital gaming has nothing to do with streaming, I don't get why there is a large group of people who actually think digital = streaming.
It's like saying "EA's demise will happen, just a matter of when"...
Somehow, I felt good writing that and I can't explain why :P
Sure they do it just points towards money all the time with no thought of anything else.
NOT streaming, nothing where if your Internet goes out for whatever reason you're just screwed. But installed digital games that are playable offline would be great
Single-player and local-coop console games very much are playable offline, whether they were downloaded or installed from discs. There are ways both on PS4 and XO to tell the OS to take the console offline. So it won't even try to log you on to your account online. Then all such games with local licenses will be playable if the internet connection dies.
no it wont, games arent just static data like music and movies. Also as hardware gets faster, more efficient and cheaper what is the point of streaming? It will just cost people more money to keep streaming services up for no good reason.
not ever, what is the point of streaming data that still needs to be processed on the server end? It works for movies and music because its just static content that is then played from a users local device.
I dont disagree but to say never is just nonsense you have no idea what technology or Science will come up with in the future better to say Idk or not for a long time then to say never.
yes i do have a very good idea, having to process games on the server end makes no sense at all the way tech is going. You want to see the future, just look at pc gaming. They try everything on pc first, streaming failed badly but digital games will take over physical. PC gamers are the one who often have the internet connection and the setup to make streaming work as good as it possibly can, it still cant match local hardware and seems more and more pointless as time goes on. Playing games before they are fully downloaded and the death of physical media is the future and is pretty much already reality on pc, consoles arent that far behind. Soon only huge games like gta will even release physically (they released it on 7 dvds for pc, most other physical pc games are just codes in a box).
I agree that one day streaming will definitely happen; however, physical will always be an option. Just take as an example the DVD and bluray market. Some of us will always want to own the experiences that matter the most to us.
EA should start making games I want to play rather than spout all this nonsense on how I'm going to be playing it later on.
And I am still hurt by how poorly they have treated the Star Wars brand.
Once again, there is physical, there is digital, and there is streaming. Three completely separate concepts. Don't mix up the last two.
what ties digital and streaming together, in my opinion, is that you never know when the avenues of attaining said products will disappear (psn on ps3 for example). so even though you may own a digital copy, if you don't have that bad boy downloaded on a ps3 that will never break, one day, it may be gone forever. (understand that I am talking about legal means of acquiring digital entertainment). In my opinion, the only way to truly own an experience is to own a physical copy of it.
but you're right, streaming and digital are completely different entities and I apologize for not making that clearer.
Streaming is happening now. It's not a matter of some day. Its an option, and likely will always be. It will probably be more than 10 years before it gets to the level that is being talked about here though.
Only reason I can think of that any console maker would want to use streaming is so they can control everything we do, there really is no other reason as tech gets cheaper, smaller, faster, and more efficient.
I can see them wanting it to expand their platform to those who wouldn't buy console hardware. Everyone has a smart phone or TV for instance, so if you can get into that market without expensive hardware R&D, then its just more money in the bank.
it still doesnt make sense, the latest iphones can already compete with most laptops power wise. Wouldn't it be more likely we had wireless connections to displays and controllers? the original iphone only came out in 2007, imagine another 10 years. the cloud is just so redundant for gaming with the way tech is going.
I suppose it would make sense. But having a streaming service means getting people into the network. For instance, with PSNow, you need a PSN account. That gives Sony your information, and they know you are prone to playing and buying games. Same reason MS is tracking MAU's now instead of console sales. It adds potential.
Why do these idiots continue to push things like this? Streaming can only happen when the entire world gets better Internet and data Caps are non existent. EA I will gladly support your streaming if you bring high speed Internet to my area... Until then... Beat off
Why don't you just go make your own console streaming machine and leave the others out of it since you're so bent on pushing streaming and lootboxes. I'm sure you will be fine on your own.
Hell noooo. EA when that arrives I'll be quitting or playing PS2.
Physical > Digital
I'd like crowds in my Fifa not squares.
I cannot wait!
day 1 on my PS4, FIFA!