110°

Kamiya originally wanted realistic graphics for Okami, was a simulation game at one point

Nintendo's new Wonderful 101 Iwata Asks talk is filled with juicy tidbits about director Hideki Kamiya's past and the projects he worked on. Okami was among the games discussed, and Kamiya was more than willing to share a number of interesting details.

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GreatGamePlay3938d ago

Hideki Kamiya wants to get Real!

jc485733938d ago

I actually like this kind of interviews that Iwata does because they usually end up having a long conversation.

3938d ago
-Gespenst-3938d ago

It speaks to his good judgment that he chose not to.

Mr-SellJack3938d ago

Wow that's major news for me!
Wonderful 101 and Pikimin 3 are pretty tempting games to buy a Wii U

jeremyj29133938d ago

Those 2 and Bayonetta 2 are the reasons I'm glad my roommate bought a Wii U.

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110°

Hideki Kamiya On Why He Left PlatinumGames, His YouTube Channel, and His Next Game

In a wide-ranging interview with IGN, game developer legend Hideki Kamiya reveals why he left Bayonetta maker PlatinumGames and what's next.

darthv72160d ago

Long shot here but with him out of the picture... MS could get PG to finish Scalebound. As it is, the project was shelved and Ms still had all the work they had done up to that point. HK's mismanagement of multiple projects is what caused MS to pull the plug, but I feel they still wanted to get it done at some point.

gold_drake158d ago

if MS hasnt picked it up yet,it will never return. it was cancelled in 2017. 6 years ago.

MS owns the IP, not PlatinumGames.

Cacabunga158d ago

I have been waiting for a new Vanquish for a long time!! I barely imagine how the result could be on PS5

isarai160d ago

Sounds like Tencent influence was something he wasn't down with.

Levii_92159d ago

Sorry,you have been blocked by Hideki Kamiya. ❌

Zenzuu159d ago

“My work with Platinum Games was based on a relationship of trust with the company. I decided to leave because I felt that the direction the company was heading in was different from my beliefs as a developer. Without that element of trust, I couldn’t continue working there, and so I left, so that I could continue working in what I consider to be the right way.

“I don't think of games as products, but rather as works of art. I want to put my artistry into games and deliver games that could only be made by Hideki Kamiya, so that players can enjoy Hideki Kamiya games exactly as they are. I decided to leave the company and forge my own path, to continue making games that reflect the developers who made them.”

120°

Hideki Kamiya Would Like to Make New Viewtiful Joe and Okami Games, Comments on Bayonetta's Future

Legendary developer Hideki Kamiya said that he'd like to make new Viewtiful Joe and Okami games with Capcom, he commented on the future of Bayonetta and on the possibility of collaborating with other creators like Tomonobu Itagaki.

XiNatsuDragnel181d ago

I hope he makes new ip in the future

lucian229180d ago

please no more viewtiful joe; game was cool the first time but i really dislike the whole look and attitude of it.

either make a new okami or a new ip

PRIMORDUS180d ago

I want a new Viewtiful Joe as well, and also Viewtiful Joe 1 and 2 remade from the ground up for Switch. 😎

lucian229180d ago

pretty sure the visuals would have to be turned down; switch isnt strong enough to handle ps2 games

shadowknight203180d ago (Edited 180d ago )

Comedy at its finest. Upvote from me. Bought a switch twice, it's fun, but man, I always forget how Nintendo does things differently, I don't necessarily hate on it, but u gotta really stick with first party titles to enjoy there systems. And that wasn't always the case for them. Once upon a time.

FinalFantasyFanatic180d ago

@Shadowknight203,

The Switch's first party titles amaze me, you can get games that look and run that well on such old tech, but it's hopeless for AAA third parties, It makes games like BoTW/ToTK look like miracles.

shadowknight203180d ago

@fanatic
It goes to show, maybe I don't know anything, but I feel Nintendo might have there own engine for there studios? Something that works hand in hand with there hardware. I don't know I don't read up on the tech side of Nintendo developers

FinalFantasyFanatic179d ago

@ShadowKnight203,

I know the physics engine they built for Zelda is pretty nuts to the point that most developers don't understand how it was possible to run something so complex on the Switch. But I also feel like Nintendo optimises their games like crazy, if you look at any game development documentaries on Youtube, you'll see that they optimise heavily for the hardware they have available.

+ Show (1) more replyLast reply 179d ago
fsfsxii180d ago

i hope he quits the bs of cramming minigames in his games that deter replay value and distract from the main course

shadowknight203180d ago

But everyone loves playing sub games inside of games, hell maybe he can incorporate mini games inside of mini games, he could create the next big gimmick like quick time events were

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210°

Hideki Kamiya will be leaving PlatinumGames on October 12, 2023

Hideki Kamiya will be leaving PlatinumGames on October 12, 2023.

-Mika-241d ago

Phil better have that check ready. Hideki expertise and knowledge would be a great asset to the Xbox team and can possibly bring growth in the Asia region.

VersusDMC240d ago

Phil already canceled a Kamiya game(Scalebound) so we know he doesn't have the check ready. And that check couldn't keep Shinji Mikami there either...but maybe?

CrimsonWing69240d ago

I’m still bitter about that cancellation. Even if it was in dev hell he could’ve given it to an internal studio.

Obscure_Observer240d ago

@CrimsonWing69

"I’m still bitter about that cancellation. Even if it was in dev hell he could’ve given it to an internal studio."

Are you crazy???

That would be extremely disrespectful!

Michiel1989240d ago

@obscure as if one of ms's own studios would know how to get the game out the door in a great way. Remember what happened when they did that with Duke Nukem Forever?

20nmrtnz240d ago

Tencent and Netease around the corner: Bonjour!

AdonisIsBeast240d ago (Edited 240d ago )

Was the 69 billion dollar acquisition plus 8 billion for Zenimax not enough lol?

-Foxtrot240d ago

How sudden, I wonder what changed.

Maybe after the certain story choices and direction for Bayonetta 3 they can hopefully make it more like the first two games.

justsomeoffdude240d ago

i've always felt platinum games lack of growth/failures can be traced back to kamiya. He seems like a very troublesome person to work with

240d ago Replies(1)
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