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Fight Club #2 - Combo Breaker

GodisaGeek: "What do you think about combos? I don’t mean the nice little ditties, the three or five hit kind. I’m talking about the obnoxious 50-hit-plus domination flavour. The sort of combo that causes its victim to huff and to puff and to blow their spirit down.

I’ve been playing a chunk of the SkullGirls PC BETA, you see, and while I do enjoy the game very much it does stumble into the odd moment of “oh yeah, this combo again”.

I’ve been playing as Squigly, the first of the four new characters, and while playing some online matches I came across another Squigly. “Lovely”, thinks I, “I shall see how another player handles this fine character”. Now, we start pretty similarly – jumping heavy punch here, charging the whip attack there – but the moment Other Squigly lands her first punch on me I become the spectator to a much longer string of attacks than I understand how to execute. It’s painful."

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godisageek.com
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Injustice: Gods Among Us - 10 Years of NetherRealm's DC Fighter

Injustice: Gods Among Us launched 10 years ago today, birthing a brand new fighting game franchise from NetherRealm Studios.

70°

Injustice: Gods Among Us Was A Crucial Shake Up For Fighting Games

Injustice turns ten years old today, so let's look back at why it matters

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thegamer.com
60°

10 Years On, Injustice Deserves So Much Recognition

10 years on from the original release of Injustice: Gods Among Us, NetherRealm's other fighting game deserves recognition.

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culturedvultures.com