From Nowhere Studios, theMulticast is joined by Burak Tezateşer. He brings their new title, Monochroma. A dystopian tale of two brothers who find themselves in trouble after witnessing something they shouldn't have. To make matters worse, the young brother has hurt himself and is too wounded to do much of anything on his own. On top of running for your lives, you also have to protect your brother from danger and solve difficult puzzles.
When not talking Monochroma, Burak tells us why games are not art. SnapsComesAlive disagrees. Burak, maker of one of the most artistic games I've seen pleads his case for why videogames can never be art. Listen to his points and let us know if you agree.
And support their Kickstarter!
COG writes - Monochroma is a game of the cinematic platformer variety but this black and white game fails to impress in nearly every aspect.
Neil writes "Telling a story with no written or spoken words isn’t anything new in the gaming world. Telling a story with little more than some delightful black and white visuals isn’t either. In fact, you’ll struggle to find much in Monochroma that hasn’t already been seen in various other games."
ive always said that. there are parts of game that are obviously art, but at the same time most games are just well games, you cant call baseball art, but you can call parts of it art.
Finally; someone who gets it. Of course games are not art. Neither are books, movies/plays, and music. No "art" is art.
/Huge dollop of sarcasm...
P.S. No, I did not listen to the podcast.
I would argue some art is not art roll a turd in gold glitter throw it at the wall call it chocolate disco explosion.
Pigeons are not rats...
Yeah. And my gun isn't a weapon. Only sometimes it is. Tired of this topic.