70°

This Week In Gaming – Tomb Raider Sequel, BioShock Infinite DLC, Deep Down Trailer, & More

This Week In Gaming – Tomb Raider Sequel, BioShock Infinite DLC, Deep Down Trailer, & More
Ready to asplode? Well, you’re in for a wild ride on This Week in Gaming! We’ve got a lot to talk about including the gigantic Elder Scrolls Anthology, the subtly announced sequel to Tomb Raider, and details on the BioShock Infinite DLC! There’s plenty more too, so be sure to watch and listen carefully and eat your vegetables.

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twinfinite.net
3927d ago
220°

The Best Tomb Raider Games Ranked

We've gone on many adventures with Lara Croft. With another reboot in the making, Wealth of Geeks felt it was a good time to go down the nostalgia rabbit hole and remember the best of those tomb-raiding thrills.

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wealthofgeeks.com
Sonic188171d ago (Edited 71d ago )

I do agree that Tomb Raider Angel of Darkness was the worse one 😂 I remember playing some of it and I took it back. That game was just awful in every way. I bought it used at gamestop and glad they had that 7 day return policy for used games 😂

Pyrofire9571d ago

Would it be worth saying why?

ZeekQuattro71d ago

Simple. He's been hating on the Tomb Raider reboots for years. I can't imagine seeing them at the top of a best TR game list let alone being on the list in general sitting well with him because of it.

-Foxtrot71d ago

Zeek

“Hating”

No no, just pointing out how TR mutated into a generic action adventure game losing the appeal of what it once was when it was more about puzzles and platforming over going Rambo, slaughtering waves of enemies

But hey, continue being a dick and speaking about me like I’m not going to see the comment.

MeatyUrologist70d ago

Foxtrot, I'm curious if you have played the most recent games. Sure the 2013 reboot was hugely focused on combat, but each follow up became less and less about combat to the point where outside of a few large scale story missions I don't even remember combat being a part of shadow of the tomb raider. Shadow was so puzzle focused it actually was a bit much for me and I love the TR puzzles.

I still feel like Rise was the best of the series and I was a huge fan of the originals. To me it struck the perfect balance of exploration, platforming, puzzles, and combat. Not saying your opinion is wrong I'm just curious what you think they should have done different. Games do need to evolve somewhat to stay relevant. Would you prefer small linear jumping platform levels like the original?

RavenWolfx71d ago

I would agree Rise for 1 and the reboot as 2. Shadow is a bit high, though.

Sonic188171d ago (Edited 71d ago )

I think Shadow wasn't even develop by crystal dynamics. I thought it was the worse in the new trilogy

Pyrofire9571d ago

That's right. Shadow was developed by Eidos Montreal who who went and made Marvels Guardians of the Galaxy next. (Great game)
Meanwhile after Rise of the Tomb Raider, Crystal Dynamics made Marvels Avengers. (bad game)

MeatyUrologist71d ago

Agrees. First two are correct but Shadow should be around 5-6.

terstomp71d ago

For me, Legend should be alot higher (along with the other two ). Shadow, I enjoyed it, but has too much has fluff, as modern games tend to do. Playing the remastered series, and apart from the controls, is very good.

jznrpg71d ago

I really enjoyed the first 2 games, Legend and the first of the reboots and the rest I didn’t get into so I never finished.

robtion71d ago

Completely subjective list. I really liked Underworld, I preferred Lara's design. That said I loved the horror/uncharted feel of the reboot. I think all the TR games have strengths and weaknesses. None are objectively better in every way.

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50°

Looking Back to 2007 and the controlled chaos of Crackdown on Xbox

Darren writes: "Despite much moaning and groaning, Xbox has had some smashing console exclusive games during its four generation lifespan. Crackdown was one such game, released in the early years of the Xbox 360"

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thexboxhub.com
isarai804d ago

Still one of my all time favorite games. It hurt to see what happened to Crackdown 3 😔

490°

Layden Has 'No Idea' What Happened to Capcom Deep Down Game

Former Sony executive Shawn Layden has "no idea" what happened to Capcom Deep Down game, which disappeared after announcement.

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playstationlifestyle.net
SullysCigar974d ago

I thought this looked fun. I hope they do something with it eventually.

Rangerman1208974d ago

From what I have read, they wanted to delay the game to make the graphics "realistic". Imo, the game already looked good as it is. My guess is that perhaps they shifted their focus for a ps5 release but only time will tell.

Michiel1989973d ago

considering it looked basically better than any other game in that trailer, they were probably too ambitious. They also wanted to have endless dungeons, have several historic periods that they wanted to realize, infinite randomly generated loot. its not being made for ps5, it went in the dumpster, no way capcom would let them work on it from then on until now. it was like 9 years ago or something that trailer came out?

Ashunderfire86973d ago

I remember seeing demo footage of this game on the PS4! It already look like one of the best looking games on the PS4, like a prenext gen game before PS5.

Shinox972d ago (Edited 972d ago )

This was never meant to be a game and it was more like a showcase for their engine "Panta Rhei" that they never used in any game ( which probably named RE Engine now ) , yes this project was meant to be a low budget free to play game for the PS4 and planned to release in Japan but all of that was canceled in a matter of few months , this whole project has been silently canceled long long time ago and people does not know Capcom well when it comes to sideswiping projects

Giraiga13972d ago

@Shinox if what you said is true then that's a big shame really. I was really looking forward for the game, and it had some cool ideas and mechanics that caught my attention (though making it a F2P title was somewhat worrisome).

+ Show (1) more replyLast reply 972d ago
darthv72974d ago

I always thought it was because of this games questionable development that they were able to do the deal for SFV in its place.

SyntheticForm973d ago

As far as I'm aware not a single game was developed with the Panta Rhei engine. Some aspects of the engine may have been folded into Capcom's current engines, but who knows, really?

I thought it looked really good at the time it was shown.

Giraiga13973d ago

Agreed. The game had a lot of promise, jankiness aside. Plus, I sorta loved the survival horror aspects of the game in certain areas.

ManInRed974d ago

Still sucks we haven't heard much from it. Really liked the concept behind it, and I feel like I was one of the very few who liked the game's music. A shame it's in hiatus as of now.

Sciurus_vulgaris974d ago

I think Platinum has been overextending itself for a good while now. Scalebound was canceled after missing deadlines and Bayonetta 3 has shown nothing since its announcement in 2017.

Sciurus_vulgaris973d ago

Posted my comment on the wrong article..,

Rangerman1208973d ago (Edited 973d ago )

Like Darkborn said, you still have a good point, even if it's not related to this newspiece.

Sciurus_vulgaris973d ago (Edited 973d ago )

@Darkborn and Rangerman1208

I think Deepdown's disappearance is simply due to Capcom focusing resources on their already established IPs ( Resident Evil, Monster Hunter and too a lesser extent Devil May Cry). Despite the vaporware nature of Deepdown, Capcom has been doing quit well for the past 4 years or so.

TheExecutioner973d ago

even capcom doesnt know .. no one knows what happened

Rangerman1208973d ago

Honestly, I want to believe the game will happen but after what happened with Wild, who's to say Capcom won't consider on pulling the plug on the game?

A shame cause the game looked very interesting.

Barneyco972d ago

Excuse my ignorance but was Wild cancelled or delayed? I didn't hear news about that.

Barneyco972d ago

I looked Wild up. I had no idea it was cancelled last year. I was looking forward to it.

spicelicka973d ago

It's quite deep down this game

hulk_bash1987973d ago

Deep down seemed like Vaporware from the start. There was never anything shown beyond the initial reveal trailer.

Yppupdam973d ago (Edited 973d ago )

There is always games like this that look cool and excites everybody...and then it disappears. Look at "8 days", everything about that game looked as cool as hell, The Story, Ving Rhames as one of the characters and pretty cool game mechanics (of what video leaked out of them) That game still stings to me, I really wanted to play it.

Giraiga13972d ago

Same thing with The Getaway for the PS3. I always wanted to try out English GTA from Sony, but it sadly never came to be.

+ Show (1) more replyLast reply 972d ago
DVAcme973d ago

While the game never came out, I don't think it was time wasted. If you look well at how the camera follows the character and how it moves around during "gameplay", you'll notice it's spot-on identical to the camera in Resident Evil 2 Remake. Deep Down might have been cancelled, but it most likely became a proof of concept for Capcom in development of the REngine.

Magic_Spatula973d ago

I always thought it was a tech demo never intended to become an actual game. Pretty sure it's just them showing off what would eventually become their proprietary engine Reach For The Moon Engine or "RE Engine" as most people call it.

gleepot973d ago

capcom calls it the RE Engine, because thats what its called

Giraiga13972d ago

To quote from the other guy, it's definitely likely that Phanta Rei probably transformed into the RE engine. Still, it sucks the game might not see the light of day, especially considering how ambitious Capcom was with it.

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