When people mention Elder Scrolls you think of massive worlds and exploration and using swords and magic to defeat a great evil destroying the lands of Tamriel. It’s also only ever been the story about a singular character’s journey through the lands and while a multiplayer option has been thought about by fans, but Bethesda hasn’t attempted it until now with Elder Scrolls Online. Anthony thinks most MMORPGs can get repetitive and boring after a while, because you can only kill X amount of enemies or collect X amount of objects from said enemies for so long before you just get tired of it all. ESO definitely does not do this, in fact instead of this being a standard MMO with Elder Scrolls’ flavor added, it is more of a normal Elder Scrolls game with a bunch of other players joining you on your quests.
Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.
"It’s really special to be at the ten year anniversary."
Wccftech checked out the new Scribing system coming to Elder Scrolls Online with Gold Road and interviewed Creative Director Rich Lambert.