Gaming Trend: "You thought we were dead and gone, but we have risen again to consume the slow and the feeble! Broadcasting in the face of whatever obstacles the gremlins decide to throw in their way, Atlas and David talk about their hauls on the steam sale, what they’ve been playing, and all the news from the past few weeks."
On 16 May, the long-awaited release of the PC version of Ghost of Tsushima took place. And the game proved to be a great success on the first day.
Is this going to be the new thing thing? Articles about Steam reviews? Which of course was in response to the false article about the review bombings in the first place.
I always get confused by this, but is 72k good sales numbers for a game? I keep seeing games fail at selling 2.5 million and that they need to be on multiple platforms but is an additional 72k adding much?
Mecha Party brings the VR MOBA to Europe and Asia on PSVR 2 and Steam, while the Quest 3 version targets a summer release.
This looks pretty good. RIGZ made me queasy but I've got better VR legs now (I think).
After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.
Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.
SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy
It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.
Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.
FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.
Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.
Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell