GamesIndustry.Biz writes: "You're in charge of the second most popular videogames franchise in the western world in recent years. Your studio produces a game so big - both in terms of sales and in terms of cachet - that it's actually become a label in its own right within the world's biggest third-party publisher. In total, it's sold 95 million pieces of software in twenty-two languages since its inception, and come to think of it, it's the only PC gaming property that's actually bigger than Blizzard's Warcraft juggernaut.
Nobody is denying that Rod Humble, the man in charge of EA's Sims studio in sunny Redwood Shores, is in a rather enviable position. The veteran developer, who moved into EA - and the Sims unit - after a long stint working on the EverQuest franchise for Sony Online Entertainment, is at the helm of a franchise whose success runs so deep as to defy description."
A voice actor for The Sims spoke about his experiences doing voice work for the game's fictional Simlish language, and how there was no dictionary for them
The Sims franchise has been a part of my life ever since the first game came out. It was one of two games I camped outside of a store for, the other one being Black & White.
Maybe you've got a favorite game from the olden days you never get rid of. Maybe you're a scrupulous uninstaller and you don't have anything from before 2013 on your pristine PC. Maybe you've got something from the 1990s taking up several whole megabytes you completely forgot about.
Indiana Jones and the Fate of Atlantis.
I did have Loom but I didn't like it.
I've been replaying a bunch of old adventure games, lately. I had been playing a bunch of text adventures, but those are uninstalled now. At the moment, the oldest thing I have installed is Sierra's Police Quest Collection. When I'm done with that, I'll be moving on to Space Quest, Quest for Glory, and finishing with the best: King's Quest.