NZGamer writes: "When it first hit the net in 2006, university student Bostjan Cadez's wonderfully stark and addictive web toy Line Rider exemplified the merits of imagination and invention over the pretty pictures, which most next-gen games would come to rely on to shift units. Yes we know they were, and still are, very pretty pictures (in 1080 dpi HD with a frame rate that would make Scott Dixon take his foot off the gas and that 27 millionth shade of ochre that you just can't do without), however Line Rider had something else. Luckily, soon we'll all find out if that something else can be translated to the console when the Wii and DS versions are set for international release."
The Good:
-The same great game with much more
The Bad:
-The simplicity may be lost
The Ugly:
-Having to pay when it used to be free
Here is a list of ten browser games that will surely keep you glued to your computer.
TPV Writer Gage writes: 'This internet hit was first posted on the popular artsy site known as DeviantArt. It became such a huge success that it was used everywhere.'
Wow, I'd forgotten about this game. Good stuff.
Hopefully they release a new console/handheld game for the WiiU, 3DS, and Vita some day.
Awesome, nuff said. LOL. I remember findthing this game and having a blast. Then going online and seeing some of the amazing things people have created that put mine to shame.
Due to the DS' small screen it's hard to get a complete view of the puzzle you're working on, but the zoom function does its job well enough. If you make a mistake you can erase what you've done completely or just a certain line type, and you can completely move a line if you want. The interface takes a little getting used to and it's not nearly as simple to use as it was on the PC, but it does the job.