Splitkick: Injustice is a serious fighting game. Without the Mortal Kombat name to hold it back, NetherRealm was free to experiment. You can now hold back to block. Frame data is exposed in-game in the move list. You can tag moves to leave their input instructions displayed on the screen even as you fight. There is an online mode for practicing against a human, to train against a friend with unlimited life bars and no time limit. Online hotfix patches can be instantly delivered to patch infinite combos. There are a ton of tools here to better your game, superior to almost any other fighting game on the market.
Injustice: Gods Among Us launched 10 years ago today, birthing a brand new fighting game franchise from NetherRealm Studios.
Injustice turns ten years old today, so let's look back at why it matters
10 years on from the original release of Injustice: Gods Among Us, NetherRealm's other fighting game deserves recognition.