Trion Worlds' Simon Ffinch seems convinced that gamers want F2P content. Confusing their attitude regarding distrust towards publishers, Ffinch claims F2P is the answer... instead of demo's, free trials, or independent journalism. Right.
Players can progress through 30 levels of challenges by completing daily and weekly quests, thus earning Battle Pass experience points and rewards. The Battle Pass can be played for free and will reward players with various consumables and a set of artifacts that will literally make their pants burn – the “Pants on Fire” effect
gamigo is pleased to announce it has assembled a hefty collection of in-game events, quests and items for the “Budgie Carnival Celebration” in its fantasy MMORPG, RIFT.
After an indeterminate amount of time, the Hellbugs have reared their ugly heads once again to invade Rift. It’s up to players to fight these hellish creatures to save Telara – and in doing so – earn a number of unique rewards that will display their dominance over the Hellbugs.
Personally I enjoy them all although quality is paramount.
Subscription is harder to sell in a sense but I'm actually more likely to have faith in a game that costs something (even small amount and then no p2p) than a pure F2P game. Granted that is the good thing about f2p as if no cost to join anways and zero risk to try it. The problem is most completely f2p MMOs aren't as "good" as subscription (although varies and subjective) as too much of a risk to spend "too much".
I have played so many F2P games and many of them are good games. But all the time you play there is that pressure that you have to cash out to get anywhere.
It's not a comfortable feeling when playing. I like to pay 1 time and work for the rest of it in the game.
After years with F2P games there is not one I have kept playing for a long time. As I see it F2P games are ruining more games then helping.
Developers are always bitching about costs and losses, and then you have "the rise of F2P games" ???
Talk about ironic.
I prefer the way Guild Wars 2 was and is still being handled, I never felt like I had a pay wall in front of me, though I did spend plenty while playing it.
Purchase the game to cover dev cost, and rely on micro transactions to cover server cost.
No, people want free... tat's it.