70°

Nintendo Wii U down to £149 at Amazon

Four USB 2.0 connector slots are included. The new console is backward compatible with Wii games and Wii accessories.

IBM Power-based multi-core microprocessor.

Up to four Wii Remote (or Wii Remote Plus) controllers can be connected at once. The new console supports all Wii controllers and input devices, including the Nunchuk™ controller, Classic Controller and Wii Balance Board.

Approximately 1.8 inches tall, 6.8 inches wide and 10.5 inches long.

Uses AV Multi Out connector. Six-channel PCM linear output through HDMI.

...and now only £149.00 at Amazon.

It's the same price as a 3DS now!

Read Full Story >>
amazon.co.uk
Need4Game3974d ago

Wii U not gonna end anytime soon.

3-4-53973d ago

Eventually the Wii U is going to price drop and be cheap enough where it's a " I can't pass this up " kind of deal.

Wii U for $200-250 is going to look amazing to a lot of people within 12-24 months.

By then it will have a ton of games. It's a slow and steady race for Nintendo this year. They have the 3DS to offset that balance though.

Dunpeal3974d ago

great for ppl in the market for a wii U. I'll pass though

Africa-Garvey3974d ago

THE INSTALL BASE PES2014 WILL FLOW IN FROM KONAMI FOX ENGINE (KOJIMA)

SolarisLTP3974d ago

Maybe I should of waited to get mine if it's now £100 cheaper. But still really happy with my purchace it's a really good machine, just lacking in 1st and 3rd party games

mcstorm3973d ago

I agree I really like the console. I don't think it is lacking 3rd party games I have a bunch of them but they are on the 360 and ps3 to. They are lacking 1st party games at the moment but come the end of this month its the start of Nintendo 1st party games and there are plenty I want. Great price now though but im happy with paying release price to. Looking forward to the Xbox one next too.

MajorLazer3973d ago

£149 for a paperweight seems very expensive

NihonjinChick3973d ago

This is nothing. I hear there is a new cable box that is hitting the market for $500.

MajorLazer3973d ago

I don't care for TV/Gimmicks so I will be avoiding said cable box too :) PS4 all the way for next gen

Show all comments (21)
430°

PS6 Graphics – Can it Approach Photorealism?

If the PS5 Pro leaks are accurate, the eventual PS6 is slated to be one powerful console. But if modern GPUs still lag behind true photorealism, can the PS6 get there?

Read Full Story >>
gamingbolt.com
Hugodastrevas10d ago

I hate to be "that guy", but we have go ask ourselves do the industry need photorealistic graphics at this point or actually good games, good content, less anti-consumer practices?
This graphical obsession has brought nothing but years upon years of waiting for a game to launch with huge detailed empty worlds, bad stories and predictable gameplay and (micro)transactions everywhere. Sorry for the rant.

MrGameAndWatch10d ago

Same. I really don't want to be in an interactive film and, to me photorealism is not needed for immersion.

RaidenBlack9d ago

Why always target photorealism?
Why not use the extra horsepower for better, complex & diverse AI?
Why not target more interactable world? Why not use the new performance headroom for more physics effects?
Player choices that drastically affect and changes the game world?

Cacabunga9d ago (Edited 9d ago )

Let’s first see what PS5 graphics look like.. we’ve seen nothing yet

RaidenBlack9d ago

@Cacabunga
For that, first Naughty Dog's PS5 single-player exclusive, then Guerilla's PS5 single-player exclusive

OtterX10d ago (Edited 10d ago )

If anything, the massive layoffs in the industry right now are showing that investors are pulling out and not wanting to invest as much as they are right now into AAAs. Much less push for even higher detail, unless many parts of it are automated by AI for a cheaper price. Not saying I support people's jobs being replaced by AI, just stating a reality of what the money people want.

DarXyde10d ago (Edited 10d ago )

Photorealism should be reserved for games like Gran Turismo. It costs far too much to incorporate that level of detail.

Even then, if it comes at the cost of physics calculations or frame rate given the shared resources of consoles, I'd scale it back in favor of a smoother experience.

Nintendo was quite smart to never pigeonhole themselves into that. Great foresight on their part, I'd say.

8bitAssassin10d ago

But they've gotten very lazy on their games. I still like their approach don't just make game play your biggest innovation.

DarXyde10d ago (Edited 10d ago )

8bitAssassin,

I assume you're talking about Nintendo.

I think it works for them. I'm honestly glad that it's nothing like PlayStation or Xbox. It's a great reason to own one.

8bitAssassin9d ago

Yup!! I am. Yes it works for them and I love it. I want them to have better than average old tech so the scope of some of their games can drop jaws. I'm not talking about counting pixels either.

anast10d ago

I think we need both. Why lower the standard? A photorealistic Bloodborne or Elden Ring game would be insane.

isarai9d ago

Nah im with you on that, like visually games look fine, maybe up the resolution on average but i would much rather resources be spent on things that actually make the game FEEL good to play at this point.

shinoff21839d ago

Don't forget about the budgets.

ROCKY289d ago

agreed - stop with the expensive photo realism and just create amazing games that are less expensive that are not a risk to create an original game within 2-3 years and not 7 years of development - like the OG PS2/Xbox era !

WolfSeed9d ago

There are individual goals for individual parameters. Graphics, gameplay, scale, geometry, AI Sophistication, etc.

This article touches one of them. No need to cancel the conversation because you care more about other things.

Amplitude9d ago (Edited 9d ago )

Some photorealism is much cheaper to produce than what devs are currently forced to do.
If all games could have path tracing, there would be no need for developers to manually map ambient occlusion, shadowmaps, reflection probes, etc. It's a huge undertaking that's making games cost way more to produce on account of the rather pathetic-for-2024 RT and general performance of the current gen consoles.

As much as i hate to say it, we need new consoles as soon as feasibly possible. These consoles launched at the absolute worst possible time, right before RT/DLSS2.0/3.0 were able to quickly skyrocket games in quality on the PC side of things, leaving a ridiculously large gap between PC and console almost immediately after launch and preventing things like CyberPunk Pathtracing Mode in other games. They're holding everything back and making games take longer to produce.

I think Microsoft may be smart if they end up adopting a model where multiple companies (including NVidia) can release multiple spec variant "PC" boxes with the XBox OS. One console every decade doesn't cut it with how quick technology moves in this new era we're in.

smolinsk9d ago

I would love the Next step in graphic to be massive but it always turns out that it takes a long time so the ps6 graphics are gonna be like the best we have now Just with 60fps in every game. World love to se the big ass large worlds with fantastic graphics and depth. Gta 6 are gonna bring that for sure.

just_looken9d ago

@hugo

100% agree but it also made the use of upscale tech the norm which made games worse and the fact console now are just tablets we need a console with a real gpu real cpu real ram setup.

It would be so amazing to see a game like you said made like the ps2/ps3 era using today's pc parts pushing the hardware.

There are titles out there that make my pc run like its still on the desktop

Barlos9d ago

Agreed. For me at least, games are escapism. I don't want them mimicking real life. Graphics don't have to be photorealistic to be impressive. As with you, I'm more about the story, and I would prefer innovation in other ways. The PS5 did it with the DualSense. This it more important to me than just shinier graphics.

+ Show (10) more repliesLast reply 9d ago
Zenzuu10d ago

Personally for me, graphics have already gotten to the point where I don't really feel the need to see having it to make anymore realistic or better.

At this point, I rather game developers focus on quality/engaging stories, gameplay, & contents. Also not every every single game needs to opened world just for the sake of it.

anast10d ago

I'd rather they focus on both. It's a trillion dollar industry. They should be able to do both.

neutralgamer199210d ago

Zenzuu

Believe it or not when it comes to consoles and games graphics are still the biggest factor. Why do you think we still see CHI trailers or in engine footage. The first impression is very important. Not for us core gamers but for millions of casuals who are quite easily impressed with wow factor graphics

TiredGamer9d ago

"More, more, more!!! I don't care what it takes - I deserve more! And I won't PAY a dollar more!"

That's the mindset of some people out there.

JEECE9d ago

I mean, can we still say that's the case even when casuals flock to mediocre looking battle royales? PUBG became huge among casuals, and it looks like a PS3 era shooter with textures that didn't load properly. And casuals have embraced the cartoon aesthetic (Fortnite is the easy example here, but there are others). What is the recent graphics focused game casuals have flocked to? Are you counting COD for that?

anast9d ago

@1992 Candy Crush and Monopoly Go

@Tired Like I said. It's a trillion dollar industry. They could definitely do more. Customers are paying a ton of money.

WolfSeed9d ago

There are individual goals for individual parameters. Graphics, gameplay, scale, geometry, AI Sophistication, etc. No need to cancel the conversation because you care more about other things.

smolinsk9d ago

Graphics are the biggest selling point and will always be.

neutralgamer19929d ago

Agreed especially for those who aren’t hardcore gamers. We core gamers look at everything through core gamers POV. But there is a much bigger casual market who likes looking at pretty things

+ Show (1) more replyLast reply 9d ago
andy8510d ago

Honestly with UC4 I thought we were close but things don't really seem to have improved much in 8 years. Hellblade 2 seems to have raised the bar a bit though

MrBaskerville10d ago

I don't think publishers have the money to make that happen. They can barely sustain the current level of fidelity.

Sciurus_vulgaris9d ago

The goal post for what photorealistic graphics are has always been moving. I remember some 360/PS3 sports games being called photorealistic way back in the mid 2000s.

bRuud8310d ago

Simply, no! Graphics wise there is barely any difference between the PS4 and PS5 just a little more particle effects and very minimal use of ray tracing. I expect even less diffence between PS5 and PS6. Just better implementation of Ray Tracing.

purple1019d ago

you are correct, but there ram has doubled, and now we have ssd not a spinning disk drive, I think we have not yet scratched the surface of next gen personally,

Show all comments (99)
90°

10 of the best Kirby games ever made

NE: "Kirby's been on more than a handful of adventures, and we've gathered a list of 10 of the best Kirby games here."

Read Full Story >>
nintendoeverything.com
140°

Bloodstained: Ritual of the Night DLC Adds Free Gameplay Modes

Bloodstained: Ritual of the Night has received a bunch of new DLC, including two new gameplay modes, for free.