Jonas looks at the past, present and future of Microtransactions and In App Purchases in gaming. How does it affect gamers? Does it work in the studios favour or the gamers?
Valve has finally introduced the much-needed 64-bit support in an unexpected Team Fortress 2 update after 17 years since its release.
64 bit support is not the same as a next gen upgrade. 64 bit has been used for like 12-15 years now?
Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.
I thought they’d go for Morrowind first to be honest but this is a welcoming surprise to tide us over before ES6
Unreal Engine isn't efficient for open world games, so I question the reliability of this story.
Hopefully modders can fix the aged combart in this game if this is true. Enemies leveling up with you broke and defeated the whole purpose of leveling up.
Blizzard Entertainment has announced the opening of beta registrations for “World of Warcraft: The War Within,” inviting players to explore new subterranean worlds beneath Azeroth.
It doesn't cost me much, personnally. I don't buy items or any in-game stuff. The only few additionnal contents that I bought are quality DLCs or extensions like Undead Nightmare (RDR) or Borderlands' add-ons, and that's about it. It has to be worth the money. I will never EVER contribute to the development of microtransactions. This is evil and ruins the essence of gaming.
The problem is it lowers quality of games, Real depth is taken out for vanity items and pay to win, or easy modes.
Like paying $10 to unlock all cars in multiplayer on a racing game, or $1 per character.
I remember when the micro-transactions were starting to get bigger *right after this previous generation started to take off* we all joked about having to pay $.25 to air up a ball in madden to play a game.
In truth its not to far off from that now with a lot of these silly costs. If you don't pay in a MMO that's "f2p" you end up leveling at 1/5th the speed.
Considering games where you have to pay to progress, I dont care as long as the total cost is somewhat cheaper than buying a game without MicroTransactions.
Their humanity.