GI:Nintendo's Shigeru Miyamoto is the most famous and acclaimed game developer in history. By now, you know his resume, which includes creating such storied franchises and Super Mario Bros. and The Legend of Zelda. At E3, we had a chance to talk to Mr. Miyamoto about Wii U development, the Mario and Zelda franchises, and Pikmin 3.
Nintendo considers its real-time strategy series, Pikmin, a flagship IP, based on the latest details from its recent shareholder meeting.
I love Pkimin 4, but wish they'd lean more into the rts aspects of the game. Would be interesting if you were using pikmin to gather resources and building stuff. Wouldn't mind if it strayed a iittle bit away from the cozy game territory. Atleast in spin-off.
The "next gen console update" part of this is so clickbaity. The Nintendo president offered an update that they have nothing to update us on.
I'm all in for a new Nintendo generation if they can give us
New smash
New Mario party
New Metroid
New Zelda both in 3d and 2d
New starfox
New IP
New and better pokemon game that really advances the IP
I live in Japan and Pikmin 4 did surprisingly well. Tons of collaborations and marketing. Even now they play ads on the trains.
One of my favorite franchises ♥️
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
Q:This may be the same answer, but I need to ask. Some people are wondering will we see a new Zelda - a new 3D Zelda for Wii U. Is there any new Zelda news?
A:We're also working on a new Wii U Zelda game. That's coming along; work on that is progressing fairly concretely. In fact, we were thinking of showing it here at E3 but decided to wait just a little bit longer before showing it to everyone.
This is also interesting look into Miyamoto's IP philosophy
Q:Internally, do you guys feel the need or have the desire to create new franchises and new characters to add to that stable of the Marios, Links, and Donkey Kongs?
A: Certainly within Nintendo, we have people internally who are saying, "Well, we have our old characters from our old games, and that's old IP, and we should think about creating new IP." But the question that we always ask is: "Does a new character really make it a new game?" And to me, the answer to that is, "No." What makes it a new game is new gameplay and new interactions...