Gameplayer recently travelled to Japan to see Metal Gear Solid 4, and during that trip they had a chance to chat to Hideo Kojima in which the industry legend dropped his thoughts on this generation of consoles.
"Kojima claimed, through a translator, that when making Metal Gear Solid 4, he started out trying to make a 10, but ended up with a 1."
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
lol krazy kojima is always dissapointing himself. Rating his own game as a one. I predict MGS5 directed by kojima to get it right again which he will rate as a 2/10
Well that settles it. To make up for his shortcomings, Kojima is just going to have to make 9 more MGS for PS3. Luckily the PS3 will have a long life span.
He's just a humble man.
This just shows what a creative mind Hideo Kojima has. As for the failure of technology. I think its not the issue that the technology failed them. I think people are expecting too much especially from PS3, because Ken Kutaragi initially promised a machine that will do wonders. We have no doubt seen beautiful games like Heavenly Swords, Ratchet & Clank and Uncharted from PS3, but still they are no where near the promises initially made by Ken. Secondly the issue is time. Come on its just a year and a half since PS3 launch. You won't be able see the graphical wonders of God of War 1 and God of War 2 until the end of PS3 life cycle.
i think his dissapointment has more to do with time rather than the ps3's capabilities. with more time, a 100gb bluray disck would be available, thus more content. with time, better understanding of the ps3's capabilities, thus better performance. for example, look at mgs3 and gow2 on the ps2.
i can sort of relate to him in a way. it happens when you're a perfectionist, you always feel like you could've done so much more.
i play soccer, and on nights when i score 0 goals, i beat myself up. and on nights when i score 2-3 goals, i still beat myself up, what about the 4 or 5 other chances that i've missed?
and also, i think its a bit too early do dismiss the ps3 as a dissapointment. if there's a console out there with any hopes for this gen, then i think the ps3 is it. He mentioned that motorstorm was scaled down, and that's a very true statement. But what do you make of the GT5P, 1080p 60/s, and as far as console graphics goes, never before seen anywhere else, and we're talking barely over 1yr old.
then again this is just my opinion, not necessarily facts. feel free to disagree.