There is an ongoing battle between two videogame factions: the ludologists, who believe that game mechanics are everything, and the narratologists, who argue for the importance of story. Narrative games like Metal Gear Solid and Resident Evil usually drive the plot forward through non-interactive animated sequences. The ludologists see this technique as anathematic to the gameplay experience; narratologists say it adds depth and direction. It looked like this bunfight would go on forever.
They don't make games like this anymore.
Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.
I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.
Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.
Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.
Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.