70°
9.0

Minimalism Maximized: Thomas Was Alone Review

I first got interested in writing because I always found it fascinating the ways in which people told stories. Regardless of the form in which the story is told, be it book, film, or game, the act of storytelling is something of an art in of itself. A strong narrative is one of the most important things in keeping a game’s flow and pace. However, or possibly even as a result, a lot of games fail to play well with narrative. But what kind of tricks can we make our stories do? What kinds of altered perceptions can we create? We all love a good narrative-assisted game, but what about a game-assisted narrative?

Thomas Was Alone is a very simple game at its forefront. You start out controlling Thomas, a little red square moving through a series of minimalist platforming levels. Thomas can move, and Thomas can jump. Those are not a lot of things to do, but Thomas can do them well. He is confident in his abilities, and uses them to his fullest in order to explore more and more tests, in order to satisfy his raging curiosity

Read Full Story >>
heypoorplayer.com
3971d ago
Venoxn4g3971d ago

at the moment i am enjoying this game, though at first when i saw it didnt look too atractive to me, but after few minutes it gets charming.. i really highly recommend it to play for puzzle/platformer fans

90°

Switch eShop deals - 80's Overdrive, Assassin's Creed III, Spice and Wolf VR, Thomas Was Alone, more

A number of new deals are up and running on the North American Switch eShop. These include 80’s Overdrive, Assassin’s Creed III: Remastered, Spice and Wolf VR, Thomas Was Alone, and more.

Read Full Story >>
nintendoeverything.com
50°
8.0

Review: Thomas Was Alone - Nintendolife

As it’s a package from 2013 of a game that reportedly sold a million copies, you probably already know if you need to get Thomas Was Alone. If you haven’t played it and you have a Switch then you absolutely must get the demo – right away, no excuses. Its playful elucidation of how games work shouldn't be missed by anyone interested in the medium. The full game gives you a few hours of good platforming with great presentation and a well-told story. And as an artefact of its era of indie games, Thomas Was Alone is a delight. The game can be experienced start-to-finish in a few short sessions and Bithell’s commentary provides a sort of meta-narration to motivate another playthrough if you haven’t heard it before. In short, Thomas Was Alone was pretty great when it came out, it’s held up well and now it’s on your Switch.

Read Full Story >>
nintendolife.com
50°
8.0

Review - Thomas Was Alone (Switch) | WayTooManyGames

WTMG's Leo Faria: "I thought Thomas Was Alone was just going to be yet another pretentious indie darling, but I’m glad to know I was dead wrong. It’s not only a well-designed puzzle platformer with good controls, but also a story-driven treat for the eyes and ears, a game that will make you care about a bunch of moving rectangles, somehow. It might not be very replayable (actually, let’s double down on this: it’s devoid of replayability), but it’s still pretty fun while it lasts. No matter where you decide to play it – and believe me, there are tons of platforms to choose – this game is worth experiencing at least once."

Read Full Story >>
waytoomany.games
Unknown_Gamer57941178d ago

Any game that can make you care about basic shapes is doing something right IMHO.