70°

From Painter to Videogame Leader: A Look at the Life and Career of Glen Schofield

“My job is to throw out as many ideas as possible, and see which one sticks or if one will lead to another. If an idea doesn’t work, no problem, just move on and keep on searching.”

While this quote may seem like the philosophy of a business leader driven only by the bottom line, it is one of the many approaches to game design that Glen Schofield has developed as he evolved from being an artist to a co-founder and general manager of Sledgehammer Games. For those unfamiliar with Schofield, he has been in the videogame industry for over twenty years and after starting off as an art student from the Pratt Institute, he went from being an artist on cartoons and games, to a respected business leader in the videogame industry. As such, Schofield’s career provides an insight into how a traditionally trained artist was able to adapt to the creative and business demands of the videogame industry and eventually become a leading figure in it.

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gamesauce.org
140°

Modern Warfare 3 SBMM Questions Ignored by Sledgehammer in Reddit AMA

In a recent AMA, Sledgehammer Games painstakingly ignored every single one of the dozens of Modern Warfare 3 SBMM comments and questions,

thorstein187d ago (Edited 187d ago )

SBMM = Skill Based Match Making for anyone who didn't know.

gigoran8186d ago

So what's the problem? Are streamers being matched with actual competent players and getting destroyed without their cheats?

Sephiroushin186d ago (Edited 186d ago )

No, the problem is a player get matched with all other below average team mates and another team is 1 average player the rest players above average ... its like having a team of pro vs a team of newbies this was all leaked through patents you can play with friends and it get more balanced, but then everyone is just camping and the only way to win is well camping which in turn is well not anything close to fun.

330°

Dead Space vet leaves studio he founded after The Callisto Protocol flops

Three executives are leaving The Callisto Protocol developer Striking Distance Studios following the game's commercial underperformance, including studio co-founder and Dead Space veteran Glen Schofield.

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gamesradar.com
-Foxtrot248d ago

I didn't mind The Callisto Protocol but the DLC really soured me, made everything feel pointless

Also these types of articles...why are we allowing articles where you need to pay to read the entire thing on here.

fr0sty247d ago

They should have tried to make something more original, instead of another dead space clone.

GodsSon90248d ago

That sucks. I’m enjoying it so far.

RaidenBlack248d ago

Having a hunch ... Glen Schofield might boomerang back to EA or Activision.
Or what if Sony lets them form a new studio under PS umbrella?

Class_Viceroy247d ago

Why the fuck would Sony want a dude who abandoned his studio after making a mediocre game?

Vengeance1138248d ago

Loved Callisto Protocol alot though it did walk a little too closely in Dead Space's shadow. Would be great to see them seperate more in a sequel.

P_Bomb248d ago

Schofield’s gone, among others? How long before they shutter? I platinumed it, wasn’t the worst game.

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80°

Third-Person Call Of Duty-Meets-Uncharted Vietnam Game Never Got Very Far In Development

Years ago, Sledgehammer Games was working on a third-person Call of Duty game set during the Vietnam War. But it never came to be.

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gamespot.com
jznrpg264d ago

That’s too bad. I enjoy TPS games and the idea could work if done well.