No mutants occupy Far Cry 2's Africa. No extraterrestrial tripods with freeze rays to ice the savannah either. And developer Crytek is nowhere to be found, even though the game bears the family name.
Conspiracy theorists might decry new developer Ubisoft Montreal's decision to take the scifi out of Far Cry as a calculated bid to steer clear of their progenitor's big, scary shooter. But when production on Far Cry 2 began, "Crysis hadn't even been announced," according to creative director Clint Hocking -- and wouldn't be until a full year later. "We knew the guys at Crytek had finished Far Cry, and we assumed they were working on another game...but we had no idea what it would be. We just did our own thing... what we thought would be the best way to make a sequel to Far Cry."
If you’re new to this long-running franchise, we’ve got you covered.
2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol
Ummmm 3 than stop.
Okay maybe two as well. But yeah probably 3 and then move on.
Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.
Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.
It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.
GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good
The Far Cry series’ best game – not Far Cry 6 – just got more brutal and realistic thanks a mod than revamps and remakes the classic Ubisoft open-world FPS
Far Cry 2 where your guns never ever jammed until you got into a gunfight is their best? I disagree.
Far Cry 2 may certainly not be the most "fun" game in the series but from a narrative standpoint it definitely is the most interesting of the bunch. FC2 couldn't be further away from the pointless fragfests that the following episodes turned out to be.
A another shooter :)
Serious game of the year potential here.
Basically, Ubisoft bought the IP and is making a totally unrelated game to the original Far Cry. By using the same name they ensure gamer's attention to the tile, even if it is a totally unrelated game for all practical purposes.
Personaly, I'm glad they made that decision, the sci-fi/alien crap in the original title sucked.