We’re still playing with toys when it comes to video games.
A Capcom classic, Remember Me, has ironically been forgotten in the 10 years since its release on PC, Xbox 360 and PlayStation 3.
Sadly, Remember Me is not a forgotten Gem but a case of wasted potential. The best idea the game had was the Mind Remix Segments and the New Paris World setting, neither of which where really exploited or used well. Instead everything comes down to this just being pretty Beat'em Up and nothing more.
It does deserves a re-imagining though. Make it in first person and use something like the current Sherlock Holmes like gamedesign. Use some of that Deus Ex/Hitman mechanics and go all the way with the Memory Remix as the center piece.
Each case takes place in the mind of a victim, either dead, dying, or alive, and each level should be design like a Hitman level. Contained but chock-full of details. Investigating in the real world give you hints and clues as to how you can help or mess up a person's memory. Make this a player's choice. You can add combat but make it tasteful and short IF combat is required. Make the combat fit the narrative and the setting. Like a Boss fight taking place in the Mind of a CEO that's hiding a dark secret. Or a victim injected with some nasty Nano Machines trying to erase her memories so she can't be scanned by the Memory Remix Agent. Stuff like that. Again, make these short, sweet and to the point.
The potential for a classic is there but the original wasn't even close to being it.
I liked the game, couldve been better but you can say that for every game or movie.
Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.
Some may not remember Capcom and Dontnod Entertainment's Remember Me, but GotGame does, making it a part of another Bring it Back retrospective.
I agree. Personally, Remember Me, imo, was quite underrated. The game was linear and beautiful Neo Paris wasn't available to be explored as much as I would've liked, but as a whole, it was enjoyable.
Graphics were excellent, the art style was terrific and Nillin was a tremendous character that was voiced beautifully. It even had a solid story. Combat was attacked, but going back recently, I rather enjoyed it. The pressen system was genius and the basic flow to action worked. Platforming was terrible, but the overall package was one that i loved and I'd rather DontNod make more titles like this then become complacent making knockoff Tell Tale games. They are going down the same road as TT, using old tech and pumping out inferior products consistently. I know they had interest in a sequel and had already written the script. Capcom just doesn't want it, but I do.
I will always see Remember Me as one of the most underrated games of the PS3/Xbox 360 generation. I had a blast with the game. I would love a sequel.
"How many times have we heard the argument “good story, not so good gameplay”, and then watch the review score tumble down? While the opposite is accepted and praised in a matter-of-fact kind of way that drives me insane! There’s this ludicrous overvaluing of the “play” aspect of video games (another childish undertone), to the detriment of everything else."
Well, I'm sorry gaming has evolved in a different way than you want it to, and I'm sorry that people prefer to judge a GAME by its GAMEplay rather than story. Games are supposed to be games, not movies. Why would I want to play a game with horrible gameplay, but excellent story when I want excellent innovative GAMEPLAY? Why shouldn't I praise a game for it's gameplay and ignore it's terrible story. Games concentrate on gameplay, if the gameplay's bad than you have a bad game.
I'm not saying we can't have both.
-Bioshock series
-Metal Gear series
-Last of Us
-Uncharted series
Prove this
But,
-The Super Mario Series (2d and 3d)
-Metroid Prime
-Little Big Planet
-Journey
-Legend of Zelda
Prove that a game without a good story (or no story at all)can still be an amazing experience.
Gaming is evolving but just because you think it should concentrate on story more, doesn't mean otherwise.
-End of Rant
Gaming HAS grown up! Look at this gen! Take Mass Effect for example. It has become such a respected series (despite people still being sour at the sh!tty ending) that people are comparing it to Star Wars! In fact, go even earlier than that. Games like Ocarina of Time, Chrono Trigger, Final Fantasy, etc. Not only did these games have fully realized worlds with deep backgrounds and great storylines, they made you feel emotion, they made you care about the characters and the settings: the best part? They were INTERACTIVE.
In movies, you don't become the characters, but rather just watch them instead. You don't get to participate with these characters and have branching paths. In videogames, not only are YOU th hero, but you feel it, and in certain games, gives you different choices that will affect the way your adventure ends.
I feel that people still think videogames are for kids because the games that try to put emphasis on the story don't get the attention they need. And even when casuals here of names like Bioshock and Final Fantasy and The Legend of Zelda, I'm willing to bet they've only heard of the name, but have never played the games for themselves. I have a lot of friends who think they're LoZ fans because they've heard of the series, but haven't played a single one of them.
As long as gamers behave like gamers do on message boards and comments sections, no, gaming will not grow up. It's not the games that are the problem. It's the gamers and people who make them.
Gaming is evolving, but stumbling along the way. Heavy Rain was a decent step in the right direction, Skyrim too.