320°

Aonuma: I Want To Work On Things Other Than Zelda

Nintendo Life:
Eiji Aonuma has worked on the Zelda series for 15 years now, and has been responsible for some truly amazing entries in this beloved franchise. However, in a recent interview with EDGE magazine, he has revealed that he'd like to try other things before he retires:

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nintendolife.com
thehitman3987d ago

He shouldve been working on other things than zelda. Nintendo surely needs something more than just mario, zelda and metriod.

stragomccloud3987d ago

If you ever looked up all of Nintendo's IPs, I think you'll find they have a staggering number of them. That said, those 3 generally get the most time in the limelight.

Mr_Nuts3987d ago

Exactly they get the most attention and their other IPs don't get any attention at all

It's taken years to get a Pikman sequel, Luigis Mansion 2 was put on a hand-held, what about a new F-Zero game, Star Fox, Earthbound, Metroid, Chibi-Robo, Ice Climbers....I could go on

Raccoon3987d ago

Nintendo is beyond irrelevant to me. And I really enjoyed games like zelda, golden eye, star fox, Resident E. 4 and pikman but I can't buy a console to wait 5+ years to play 1 sequel...

Adamated3987d ago

@Raccoon The alternative to that is getting a game every single year and not putting quality development time into a new experience (ie, Assassins Creed, Call of Duty, street fighter, ect.)

Granted, I don't care much for the wait either, but I do enjoy a quality game upon release.

ChickeyCantor3986d ago

If someone says "Pikman" one more time, I will hunt you down and murder your dog.

It's the same like those idiots who say "Windwalker" instead of Windwaker.

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Eyesoffiction3987d ago

I would love to see a game from him!

_QQ_3987d ago

Miyamoto r Iwata did say they would trust Retro with the Zelda franchise,after this WiiU title he should take a break and make a new game.

camel_toad3987d ago

Yeh I'd really like to see Retro's take on Zelda. A lot of other developers (Team Ninja) could have failed to deliver on something as great as Metroid but they really did it justice.

MilkMan3987d ago

Hey Nintendo, let this man be creative and come up with new IPs to blow our minds.

goldwyncq3987d ago

That's one major problem with Nintendo, they're still stuck with their old franchises with almost nothing new to offer. Mario and Zelda games are all good, but its about time for new games.

stragomccloud3987d ago

Why is it that no one thinks Nintendo ever makes new franchises? They have new franchises every few years, it's just they are consistently overshadowed by the more popular ones.

thehitman3987d ago

every few years? Thats almost on-par with MS status in terms of developing new IPs and I hold Nintendo to a higher standard than that considering they have more developer might. Sony dishes out new IPs more than once a year I see no reason why Nintendo isnt doing the same considering they been in the gaming market longer than Sony has.

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80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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screenrant.com
H990d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno89d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

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wegamedaily.com
CrimsonIdol120d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic120d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon120d ago (Edited 120d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast119d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul119d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

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60°

'The Grass is Greener:' Tears of the Kingdom Developers Look Back While Responding to Classic Fans

During The Game Awards 2023, we had a chance to talk to Zelda: Tears of the Kingdom developers Eiji Aonuma and Hidemaro Fujibayashi, who reflected on the classic formula versus the new, Zelda's role in the series, and why they don't put much stock in the timeline.

BanginTunes146d ago

I don't want them to go back the old formula, I just want them to rethink things like the shrines and how free you are to climb and glide everywhere. The big open world where you can tackle the dungeons in any order is cool, but I'd like some heart pieces to be tied to side quests rather than "Rauru's blessing" shrines, and they've made the game so open ended it's nearly impossible to create a good smart puzzle.

M0chit0146d ago

There are excellent puzzles in BotW and TotK. Both adventures have wonderful design.

Haters gonna hate.

BanginTunes145d ago (Edited 145d ago )

I love BOTW and have 120 hours in TOTK and had a good time the whole time. When you have a grasp on what you can do with ultrahand, recall and ascend the games puzzles are extremely easy, and moving forwards I would like them to rethink some of their design philosophy to make the overall experience better. I guess I'm a hater though

Inverno144d ago

You're definitely not a hater. There's a lot of things they need to rethink, like heart pieces and inventory upgrades. The shrines were even worse in ToTK with the inclusion of tutorial shrines being scattered around for the most basic of mechanics. I wouldn't even call half of the "puzzles" puzzles, and they're definitely not all built around the idea of freedom which is why shrines limit the freedom. And the "puzzles" that happen outside of shrines are made to make Links abilities useless.

H9146d ago

"Well, I do think we as people have a tendency to want the thing that we don't currently have, and there's a bit of a grass is greener mentality"

I think Eiji Aonuma is on point here, which there is nothing wrong with it at all, it's natural to not want something to disappear, you want to make sure you will be getting it once again, and a lot of other factors!