Nintendo is going to want to extend some olive branches to hardcore gamers. What better way to show this dedication to the core audience than bringing Dark Souls over to Wii U?
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Publisher finances pending, there's no reason why it shouldn't. =)
This would be interesting if true, but I can't see how it would offer a better game experience using the tablet.
On the other hand, if it ends up being the best multiplat version (seeing how WiiU hardware is indeed more powerful than 360/PS3) then that would be pretty significant.
Bandai Namco seem to be pretty buddy-buddy with Nintendo at the moment but I doubt this game would come to the console. I mean they feel the Wii U isn't even worthy of the Symphonia HD port and both of the games in that series were on Nintendo consoles. Just saying.
Miyamoto hinted that Retro may one day be trusted with the Zelda franchise but in the same interview he said it would not be the next one.
Zelda WiiU and WW(HD) are all Nintendo.
The only way that it couldn’t be is if he were counting LtTP 2 or the WW (HD) into the count.
The interview I reference was about cost of development in Japan vs. US- it is cheaper to make games in the US.
They wanted to use Retro's location, U.S., to save money and make more games.
Personally, I think that Retro is making Multiple Titles now. -
But that is just a guess.
"Dark Souls 2" would be a great add to the WiiU...
but lots of games that seemed like they should come to WiiU have not-
I also hope that "Destiny" makes it to WiiU.
I wish other developers would think more like Ubisoft.
Anything can happen, the game isn't coming out till 2014 so they have time to bring it over to the Wii U as well as the PS4 and Xbone. I doubt it will, but if it does then i'll be ecstatic. Nintendo has to see the plethora of games not coming out to the Wii U and think "We got to fix this" or at least I hope so, because despite what some fanboys want to think, Nintendo can't thrive purely on their own titles, they need third party support. And hell if you're this desperate, make a new studio dedicated only to porting over games to the Wii U. I don't know what else they can do, but what I do know is that Nintendo has to do something.