While not a major disappointment, Wild ARMs XF can be fun at times but it just isn't as good as other similar games on the PSP. Fans of the genre will enjoy the deep character customization as well as the satisfying tale that is as good as the console Wild ARMs games. It's just too bad that XF is hindered by its few problems that hold it back.
The latest issue of Weekly Famitsu Sony Computer Entertainment Producer Kentaro Motomura expressed the will of bringing the Wild Arms franchise to the PS4 and PS Vita, while Sony just published cossover illustrations between Wild Arms and Toro/Kuro.
I would like a new Wild Arms game! I also hope they make a new Shadow Hearts game. I miss the PS1-PS2 JRPGs reall... :(
I know Sony published a couple of their games but does Sony own the IP or does Media Vision?
RPGFan - "Over the years, those of us who love RPGs have spent a lot of time with Sony's consoles. The PlayStation 2, for example, was the undeniable king of home consoles for RPGFans of its time. However, when it comes to handhelds, the PlayStation Portable faced an uphill climb from the day it was released. In Japan, it came on the scene just 10 days after Nintendo's DS, but the gap was three months longer in the US. And although both consoles had great features, the DS went on to outsell the PSP two to one."
To be honest I was expected something better from RPGFan & disappointed very hard at the end.. for example Crisis Core on No3 is outrageous & completely ridiculous choice... & then we have Kingdom Hearts which I can't even call rpg on No8.. tragic nothing else to say many other wrong selection no reason to mention them all & it's pointless this list is simply teribad, at least they put Trails in the Sky high enough this I'm sure is something most ppl agree with.
Weird list... Some games just shouldn't be on there, like (I might grilled for this, but) Star Ocean 2, and Lunar. Those games are seriously overrated by the rpg community.
Tales of Eternia and Breath of Fire 3, although ports, should really be on there. And what about Dissidia? It's got a ton of rpg elements to it, and certainly takes as long as any rpg to fully complete.
Also I never played Trails in the Sky, but that girl looks EXACTLY like Kid from Chrono Cross.
Let us Cling Together cannot touch FFT. Besides that, it's all games I wish I played
GWN reports:
''The battles in Wild ARMs XF take place on multilayered maps divided into hexagonal playing spaces. The characters in your party and the opposing army take turns (starting order based on an agility rating) and move and attack on the hexagonal grid. There are the usual basic tactical caveats: increased attack power from higher ground, bonuses for surrounding an enemy, and area of effect attacks. A unit's facing direction has no tactical bearing, however; an attack from a unit's rear will simply make the unit face its attacker.
A job system provides XF with its strategic depth, at least in theory. Most characters can change classes before entering battle, giving players a wide spread of tactical options for each battle. Or at least that's how the job system should function. Instead, each mission's objectives are set up in such a way that almost every character in your party must be configured in a certain way for success to be even possible.''