Tim Bennison knows you're evil. "In open-world games, the player is a son of a bitch. They're going to want to do terrible things," says the Executive Producer of Prototype. "So rather than build a game with a moral code or restrictions on what the character can do because he's not that bad, screw it!"
Hence the quite remarkable level of gore in Prototype. Your military experiment Alex Mercer has to absorb people to survive, and it's not a subtle experience - screaming pedestrians are ripped to pieces on city streets, and he's not shy about property damage either. OXM saw him running straight up the side of skyscrapers then leaping back to the ground unscathed, hijacking military helicopters by tossing the navigator out and then splattering the pilot messily across the inside of the cockpit.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
As the world reels from the shockwaves of the seismic news that Microsoft is acquiring the proverbial swamp of the video-game landscape, Activision Blizzard King, it only seems natural that our minds should now shift towards what the fallout will be for presumably years if not decades to come.
Another Prototype would be awesome.
As for Singularity, I don't necessarily need a sequel, I just want to see Raven be able to flex their creative muscle again; not just be relegated to assisting with CoD. A lot of the old guard is still with the company.
That's part of what I'm hoping to see come from this acquisition. Revive teams like Vicarious Visions and Ravem to actually allow them to work on their own new projects again.
I'd like to see Activision get the Transformers license again and continue the War and Fall of Cybertron games. the movie games were crap and the game that combined both movie and Fall and War of Cybertron sucked a new Prototype would also be good as well.
Re-imagining of River Raid and the original adventurer Pitfall. Oh Zork is also a great game.
Movies and games have always had a closer connection. There has been an increasing trend in Hollywood to transform successful games in movies. While most of them have turned out to be disasters lik…
This game is gonna be sick !!
it looks pretty good..
or it could be a Crackdown/Assasin's Creed lookalike. I have a feeling it might be, but the combat just looks sick and innovative.