G4MERS: "After many years of cooperation with Insomniac Games Sony there was a break. The result was a game Fuse, which today has its premiere. Fuse, formerly known as Overstrike, is the first multiplatform game developers Resistance and Ratchet & Clank. Does the project made the most hated by the players publisher - EA - will be such a success which certainly was the best part of Ratchet and Resistance?"
Fuse from Insomniac Games is a co-op third-person shooter that is actually a blast to play alone, thanks to being able to switch between characters.
Whether self-published or under a larger company, these developers suffered their share of outside meddling.
The list is
Deus Ex Mankind Divided
Halo 2
Dragon Age 2
Fuse
Haze
Telltales's The Walking Dead
Dead Space 3
Dungeon Keeper
Need for Speed Payback
MGSV
Star Wars 1313
Lair
Middle Earth Shadow of War
GB says Halo 2 was terrible and they hail Halo 3 as being superior, but Halo 2 actually has a higher Metacritic and was actually a very fun game. I much preferred Halo 2 over Halo 3.
They rip Deus Ex MD yet if u ignore the overblown preorder controversy and the ridiculous little MTs it was actually received very well by critics. GB claims it had a poor reception, and it did commercially, but the game is an 84 Meta. It really didn't deserve to bomb commercially. If anything choose Deus Ex The Fall. Blame the publisher for turning a gritty, sophisticated stealth masterpiece into mobile trash.
I love me some Insomniac, but can we honestly blame EA for Fuse? Didn't Insomniac go multiplat in order to have more control? Yet EA made Fuse bad? I have to blame Ted Price on this one.
Sony wanted Six Axis implemented into Lair "allegedly" but Lair was flawed well beyond the Six Axis control scheme.
GB has a line where they say 'if u thought Ubisoft was above this" and then they mention Haze. Ubisoft is among the worst offenders, why would we think they are above mismanagement and greed when AC is ridiculously milked and their games are often stuffed with MTs? And who keeps buying The Crew? The Crew 2, a terrible sequel to a terrible game. Virtually every Ubisoft game is a "service" based game with MTs. Oh, and they've had numerous downgrades this gen. The funny thing is, ppl somehow slammed Sony for Haze.
Blame Disney for 1313, they were the ones who cut development once they acquired Lucas.
Project Hammer is another. Nintendo royally fucked over NST with that game leading to its cancelation and by that point, they were forced to change it to a Mii party game. Phantom Dust and Scalebound from MS as well. Sony with Lair.
Sometimes, games change drastically between their initial pitch and the version players get their hands on. Such was the case with these five games that would have been totally different if they'd stuck to their original pitch.
Oh hell no, Borderlands is perfect the way it is, that gritty/serious vibe would have killed the game
if this game had the ff13 battle system it would have been a joy to play. it just doesnt seem like a ff game to me
Twinfinite you come with some pretty cool lists but the fact that they're multi page kills it.
I was happy with how Prey turned out, but there was a reveal for Prey 2 and it looked awesome. They should still develop that concept into a stand alone game.
hmm maybe insomniac isn't that great without sony's help.
The demo was nothing stellar, but was far from bad. It just, was not innovative at all; but it is still a solid game. I think it deserves a 7/10.
But considering most gamers hate EA, and think Insomniac changed the art-style because of them; they are too biased against the game, so these scores are expected.
Sounds like this game blows..
Insomniac have been slipping over the last few title, but the last 3 Ratchets have under delivered. They need to sell out to Sony & go back to basics & what made them so great with the PS2 Ratchet games, as well as the highlight of the series in A Crack In Time.
The only problem I can see is the fact that they went all Activision, & split there teams up & butchered there dynamics, with all this BS of releasing too many games in short turnarounds. All this yearly Ratchet & Resistance shenanigans was only bound to end in tiredness of the games.....& unfortunately Ratchet suffered in quality, while Resistance 2 & 3 suffered in sales..... Resistance really deserved better, regardless of haters, it suffered due to Insomniacs failure to garner interest in there title, both with gaming media & gamers alike, there marketing sucked, & when they refused multiple times to join the Sony family, well, understandably, Sony weren't going to go out of there way to market the game over the Killzone's, GOW's & other games, developed by THERE INHOUSE studios.
So, it really is no surprise that FUSE is getting average reviews, as the already stated, as well as the fact Insomniac changed the whole artstyle & formula of the game, 3/4's through development. I played the demo, & while it was definitely not a horrible, or crap game.....it certainly has nothing special whatsoever, to encourage me to spend my money on it.
Again also, Insomniac have no sense of timing, as they are basically going up against another cover based 3rd person shooter/action/adventure game, in The Last Of Us, not to mention several other AAA titles, including GTA5 possibly. So, they are showing signs of what made them fail with the Resistance series, in there timing of going up against heavyweights in the exact same genre, with the likes of Killzone, COD & BF.
Insomniac need to offer themselves to Sony for a wholesale price, then rebuild the awesome name they had for making wickedly good platformers, 3rd person platform shooters as well as FPS's, all donning the best, most original, innovative weapons in the business. Go home Insomniac....apologize to Sony for sticking your dick where it don't belong, & hop back into bed & be Sony's bitches, like should have happened all along. And, I mean no pun, disrespect or otherwise in my rant, just making the point that Insomniac felt so much like a part of Sony, that they really look out of place anywhere else.....& unlike the myriads of other 3rd party developers that abandoned the Sony exclusive ship, when PS3 was launching & thereafter.....like the Tekken's, Ace Combat's, Final Fantasies, & heap of others.....Insomniac was the only one that felt wrong....I mean, the others had all either been, or still were multiplatform developers, so it was no surprise to lose these games, as they weren't Sony's to lose....but Insomniac really felt like it was.
It pains me to say because I love insomniac but so late in a consoles life cycle people are saving for the next step and only buying the best of current software. While this may not be a bad game it is doomed from the start