GamesFIX writes: We've needed a good Area 51 game since … well, Area 51. You remember that shoddy first-person shooter from the PlayStation 2 era, don't you? No? It's probably for the best: it wasn't very good anyway, and you'll need to have saved your alien-busting credentials for something a little more refined, just like 2K Games' The Bureau: XCOM Declassified.
The fascinating title has been through its fair share of criticism: initially revealed as a first-person shooter in 2011, the game has since shifted perspective to third-person, and now emphasises squad-based combat in a '60s-era game world brimming with alien life.
Still, despite familiarising itself with strategic mechanics more inline with the XCOM series' history, its shooter-centric nature keeps it firmly embedded in the "new IP" category. Unlike 2012's XCOM: Enemy Unknown, The Bureau feels less like a futuristic shooter and more like a modern day retelling of the Roswell incident.
BLG writes: "COM games have been around for nearly three decades at this point in some form or another. While XCOM never managed to reach the same heights of success as other long-running franchises, the series definitely has its fair share of fans. With XCOM 3 likely still a couple of years away, we figured we’d reminisce a bit about previous games in the series and try to rank them all from worst to best."
I would have put the original game at number one if it didn't crash all the time.
Have the suspense was know if it was going to load the next round of not.
I know these are ranking the "XCOM" games. However, Phoenix Point, which is made by the same team, is much better than all of the XCOM games. Just my opinion though. lol
Xcom 1&2 above the original o_O ..... hell no
The more recent games were a massive downgrade (1 was an unfinished mess of a game XD)
The Bureau: XCOM Declassified was one of the last significant releases of the seventh console generation and one of its most troubled games. It began development in 2006 but wasn’t released until 2013. It was initially unveiled as a first-person horror shooter, then turned into a third-person tactical RPG shooter. The incredibly ambitious game was hamstrung by enough drama to fill its own story.
We need more articles like this one. Every site writes about the same exact shit as every other site. Pick any game and every site follows the same pattern: Game Announcement, Teaser Trailer, Release Date, Full Trailer, Director says X, Producer says Y, Game Review, DLC announcement, post-mortem. If you read Polygon or Kotaku, toss in some articles about butts or race. This was incredibly refreshing.
Because... America – f*ck yeah!
I don't remember if you save the world in that game but Urban Chaos: Riot Response was one of the most american games back in the day, I've never even been to the country and that game was still rad.