Housemarque, the award winning developer of downloadable hit titles such as Dead Nation, Outland and Super Stardust HD, announced they are hard at work on a (still unnamed) “spiritual successor” to the Super Stardust franchise. The game will be released as a PlayStation®4 (PS4) exclusive.
Today marks a significant moment for the Housemarque community, as Game Director Harry Krueger announced his decision to move forward after a dedicated 14-year tenure.
"Departing from Housemarque was a very difficult decision for me, but I’m leaving the company with nothing but deep gratitude for the past, and a glowing optimism for the future - with an exciting new project in the works, a fantastic team that’s stronger than ever, and the continuous support of Sony and Playstation Studios, I know that Housemarque’s brightest chapter has yet to be written", shared Krueger.
More talent leaving Playstation studios. Is the recent GAAS focus related? Problems in the House of Playstation?
For several weeks, every week we got news regarding people either leaving or getting fired from Playstation Studios.
Since Ryan got fired, things only got worse.
There´s definitely something going on at SIE and this Totoki guy apparently is not helping and steering the ship.
Playstation needs a good replacement for Ryan as soon as possible.
While personal preference can undoubtedly play a part, allowing studios like Santa Monica, Insomniac and Sucker Punch to take any given fan’s top spot, the numbers supporting Naughty Dog do anything but lie. They’re the best, and you have to deal with it.
The top 5 are correct but in the wrong order IMO.
1. Naughty Dog (Top-tier dev in the industry for story, technology, acting, graphics, and gameplay)
2. Santa Monica (They're in their Naughty Dog top-tier era)
3. Insomniac (unrivaled AAA / blockbuster quantity and quality)
4. Guerilla (4 & 5 can swap places, both are equals IMO, great studios with new hit IPs)
5. Sucker Punch (4 & 5 can swap places, both are equals IMO, great studios with new hit IPs)
6. BluePoint (best remakes and remasters in the industry, just need to make their own "new game")
7. Polyphony (Hasn't evolved as much as the other 5, but still a good overall dev)
8. Sony Bend (they need a few more AAA games under their belt to rival GG / SP)
9. Hosmarque (indie dev turned AA, on the path to becoming AAA)
10. Media Molecule / San Diego Studio / Team Asobi (I wouldn't put any of these 3 above the other. MM has pushed creativity for a PS game to the limits with LBP and Dreams. San Diego mainly does MLB, but also has some good ports under their belt. Team Asobi and AStro are hits)
Returnal’s narrative designer explains how development of PS5’s hardest blockbuster shaped the studio’s future.
These guys made some great shooters over many years, so it's well-deserved that Sony backed them the way they did.
Returnal is a great game and it's only got better since launch.
That’s wonderful to hear! I liked Returnal, my fiancé enjoys it more than I do, which is great, money well spent! And hearing this, that makes me happy and excited to know Sony (as they do with their devs, proven fact) are allowing their studios and those having worked with Sony to continue creating the games they want and evolve even further the visions and gameplay innovations they can only imagine and bring them to light.
All the best, Housemarque!🙏🏼
I cannot wait for them to make their next game. I’m so glad they got funding to push them to AAA.
Returnal rulez 🤙
More PS4 games every week and it isnt even E3 yet. Sony really has learned from the ps3's mistakes.
Just saw on twitter twotribes who made Tokitori just received their ps4 devkit guess they will also make games for it.
https://twitter.com/TwoTrib...
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http://oi39.tinypic.com/2zp...
YES YES YES YES!
I absolutely adore Housemarque.
Dont know why, but i have a feeling that Sony might buy them up and make them their go-to downloadable game studio.
Meanwhile in xbox Juan camp more kinect crap for you.
Dead nation plox