Arcade Renaissance writes: "The latest King of Fighters XII news coming from Famitsu magazine. According to the magazine, King of Fighters XII will be given its first official location test in Tokyo, Japan in April. While I knew we would be seeing some early hands on time due to the nature of arcade location tests, the first playable build being so close is pretty amazing to me. I'm eagerly looking forward to seeing some of the new footage and hope SNK Playmore Japan delivers on some direct feed media soon...
In other news, some of the game's early system information was also revealed. Like what was previously speculated, King of Fighters XII is going to be removing the shift/tag system in exchange for the traditional elimination 3 vs. 3 team match-ups.
Secondly, the screen's edge is going to be a hard barrier of sorts, allowing gamers to use it to deliver follow-up attacks due to a slight 'hang' that will occur when a character is hit into the barrier. This isn't new to the world of fighting games, but it is a difficult system to balance, so it should be interesting to see what SNK Playmore Japan does with it."
GameDynamo - "Fighting games have enjoyed a period of spectacular growth after being a nearly nonexistent genre for so many years prior. Because of this sudden growth, we're seeing a lot of companies taking different approaches to the traditional fighting game formula that has stood since Street Fighter II first came onto the scene."
Star Trek Online developer Cryptic has ruled out the possibility of it releasing a sequel to the game in future years - telling CVG it would rather constantly update its existing MMO.
I'm glad they aren't going to make a sequel. The current game is unfinished and flawed, they need to fix that first.
A sequel is the last thing people are thinking about right now, it's an online game! You don't need a sequel, you can just keep building the game and change the story arc for as long as you want.
The Start Screen reviews King Of Fighters XII for the PS3. They cover how far fighting games have come and with the showing that SNK Playmore's KOF XII, how far we need to go. The game was seemingly released incomplete with an time trial for an Arcade Mode and a seemingly broken online mode. Did the 772 MB patch help?
Shove SFII turbo HD up your pooper, this is what I'm talking about!
Long live 2d fighters and SNK for still knocking them out.
Looking forward to playing it. This and Blaz-Blue are the only fighting games I need this year. I don't need an HD version of a game I played to death over 10 years ago.
- Your friendly neighborhood Bill