120°

Press Play: Microsoft wants "unique", "weird" indie games for Xbox Live

Is the "microstudio" approach key to winning the next gen indie battle?

Jek_Porkins4014d ago

Very smart move by Microsoft, they need to attract different types of developers, games and gamer's. I cannot wait to see the new approach they will be taking with the next Xbox.

Getting rid of MS Points is also another step in the right direction. May 21st is going to be a very telling day indeed.

AngelicIceDiamond4014d ago

Yep next week. After months of terrible rumor monsters we only have less than a week now.

#XboxReveal

JoGam4014d ago

I said it before and will say it again, indies is the future. Sony is doing it. MS is doing it too. Great for the industry.

dirigiblebill4014d ago

Focusing on a few indie projects should improve quality, but I'd prefer the scale of an App Store personally.

kingmushroom4014d ago (Edited 4014d ago )

so their following Sony's steps, thats a win for indie devs

fermcr4014d ago (Edited 4014d ago )

Actually ... Sony's following Microsoft's steps in relation to indie devs.

kingmushroom4014d ago (Edited 4014d ago )

not really sonys has been all about supporting indie devs and allowing developers the freedom to make the game they want, and they've made it better by slashing out their concept approval method.

Edit: its just funny how now MS comes out saying how they care about idie, lol.

Utalkin2me4014d ago

Lol, Sony following MS steps in relation to indie devs? Are you serious? There has been nothing but complaints from indie developers of how MS runs their indie development.

ziggurcat4014d ago

"Actually ... Sony's following Microsoft's steps in relation to indie devs."

no. sony has always been strong supporters of indie developers.

greenpowerz4014d ago (Edited 4014d ago )

Supporting Indie games/devs looking for different experiences is something Sony invented :P

Where do you people come from? Had to mark you for trolling... Sorry

Nice edit LOL. Left the trolling part though

Utalkin2me4014d ago

Shame we just can't take your last bubble, but it "is what it is". Might want to do some research before spouting nonsense.

ebreda4014d ago

Really? Am I mistaken or did Sony launch an "Indie Games" section on the PSN just last week, while XBL has it for more than 3 years?

It doesn't mean they'll do a better job coming May 21st, but so far XBL has thousands of indie games available under that tab on the home menu. I'm sure that counts as "first".

DigitalRaptor4014d ago (Edited 4014d ago )

Greenpowerz.

Sony actually financially supports the indie devs and opens a lot more opportunity post-launch. The games they support are promoted on the PSN store main page and across the web, not just a channel on the store that people may or may not visit.

I respect that MS did a lot for indie devs on the 360 with their XNA program, but after that they don't do much else. Then there's problems that have sent many devs flocking.

Sony's approach this gen to indie games is different to MS and whilst both platforms have their differences, these indie devs have taken notice that Sony is fairly more open and supportive of different ideas. The Unfinished Swan, Journey, Papo & Yo, Pixeljunk, Datura are some examples.

I think it's good that MS is taking this approach too, as the more variety the better, across all platforms. To say Sony is copying is kinda like suggesting that Sony wasn't looking to make their platforms more accessible in the wake of the early PS3 days.

maniacmayhem4014d ago

MS included an indie channel that was ran and managed by the indie community. They also had the lowest fees for submission for Indie games to be put on their console. And provided easy to use tools for ANY indie developer to use and submit directly to their console or mobile device.

Don't be fooled by a couple of devs for getting short changed by MS, there are also devs that applauded MS for even giving indie games a chance on their console.

So I too find it funny that Sony is now all of a sudden this great white hope for indie devs.

But I do agree with any steps by any major Console manufacturer to put these smaller games more in the spotlight.

Bigpappy4014d ago

No need to fight over who supported indie developers better. Just compare XBLA to PSN and see which service has more indie games for download. I think you will quickly realize that XBLA had supported indie games on a much, much larger scale than PSN. This gen XBLA is where indies sold they games on console.

+ Show (1) more replyLast reply 4014d ago
maniacmayhem4014d ago (Edited 4014d ago )

MS is still very much invested in making games for it's system and they are also hoping for it's machine do to much more.

Can this machine truly do everything?
It will definitely try.

Indie or low budget games I feel will be the focus for this upcoming gen. Making low costing games that have focus on gameplay rather than overblown graphics and hour long drawn out CG cut scenes.

There will still be those types of games but I expect them to be treated like summer blockbuster movies and not the main focus like the current devs are doing.

Edit:
That Max and the Brotherhood game looks fantastic. Will definitely support and pick it up.

Jek_Porkins4014d ago

Yea, I watched that Max And The Brotherhood gameplay on that video and was blown away! I have never heard of it before, but if that is the quality they are going for, I'm going to have a great time with the next gen XBLA.

Root4014d ago

Well I think they first need to work on stop restricting them a ton and scaring them away

maniacmayhem4014d ago (Edited 4014d ago )

Restricting? Care to explain?

Edit @ Root:
Aaah yes, there have been some vocal claims about the process that MS has in placed. Take it from me that a lot of that comes from old video game submissions that I feel MS adopted from other established game console manufacturers. Those practices are not only draconian but seriously out of date for today's market.

Especially when everyone and their grandparents can make a decent game and have it available to everyone.

I do hope they change their policies especially since Nintendo and Sony has done so as well.

Root4014d ago (Edited 4014d ago )

Well for starters....$40000...just to patch your game

The fact that they don't offer enough freedom

It becomes stressful for them with MS rules

I don't think I need to explain to be honest, articles have popped up on here enough about MS and how their treatment to indie devs isn't what it used to be

http://www.xblafans.com/jon...

"On top of development costs, there are lawyers, fees and ambiguity to sort through that cause an equally overwhelming headache."

"These laments come hot on the heels of Brian Provinciano who publicly declaring on Twitter how difficult it was to get Retro City Rampage onto XBLA. Polytron’s Phil Fish has also gone on record in the past to say the costs for developing on XBLA are absurd."

You just get the feeling MS have this attitude where it's like

"It's either OUR WAY or the highway....do as your told or else"

http://m.uk.ign.com/article...

" that dealing with Sony was akin to a “coffee shop chat,” while Microsoft exuded an “intimidating corporate vibe.” He spoke about how, when he became vocal about the problems dealing with Microsoft, they cancelled the planned release of Retro City Rampage on Xbox Live and, according to Wired, “forced him to resubmit the game through the arduous approvals process and go through an extra six months of negotiations that required him to submit the game through an outside publisher to get it released.”

Making matters worse, Microsoft accidentally sold the game for $10 instead of the planned $15 for a time, cutting into his profits."

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240°

More Job Losses At Xbox, “There’s More To Come”: Paul Thurrott

Paul Thurrott in a recent episode commented on the on-going Microsoft fiasco hinting at more job losses and that "there's more to come".

Read Full Story >>
spieltimes.com
Sonic188112h ago(Edited 12h ago)

There won't be no more acquiring game publishers from Microsoft in the future . Xbox has to pay Microsoft back. It might take two decades to do that.

sagapo9h ago(Edited 9h ago)

I don’t understand what you’re saying. Xbox IS microsoft so there’s no “paying back “.
And MS gross profit in 2023 was over 140 billion dollars so forget your 2 decades.

Unless you mean the money MS invested in Xbox (acquisitions included) and the time it will take for xbox as a brand to gain that money back on it’s own, then yeah, that could take a while.

romulus232h ago

The better term to use might be return on investment, xbox is simply a division of Microsoft one that MS can easily do away with if profit margins are not met. So in that regard he's right, if xbox isn't showing the expected return on investment the higher ups are expecting than it's unlikely Microsoft will acquire any other studios any time soon, especially if they are spending billions buying developers just to shut them down in the end.

SonyStyled8h ago

“There won't be no more acquiring game publishers from Microsoft in the future”

No bro, there do be is for Microsoft not acquiring for what is now if not what it be is 😂

Ms3tjt6h ago

“ Xbox has to pay Microsoft back. ”

Aka

“I don’t know how business works”

Domkakop5h ago

You might need to take a good hard look in the mirror

Ms3tjt5h ago

Yeah I forgot Xbox is separate from Microsoft and Xbox borrowed the 69bn from Microsoft, and Microsoft didn’t get COD, Candy crush etc in return 😂😂👏

jwillj2k412h ago

There really needs to be a class action lawsuit here. You buy these companies just to put people out of jobs. And it’s not like something happened to derail their plans this WAS the plan. Microsoft has no business in this space at all.

franwex11h ago(Edited 11h ago)

Microsoft has been doing this for years. They simply want the IPs. Look at Nokia. Look at Skype. This time it simply expanded to games. Gaming is not as important to Microsoft’s executives as it was to the founders too. Bill Gates was willing to sell the og Xbox at a loss. Steve Balmer approved the red ring of death fiasco. This CEO isn’t really a gamer.

-Foxtrot11h ago

Maybe it's time though to put a stop to it and use a big giant like Microsoft as a huge example to the rest of these big companies.

There has to be a line drawn somewhere.

People like the FTC and the like went against Microsoft yet their Actvision deal was still allowed to go through yet look what's happened...it's not even Acitivisions studios aswell, it's Bethesdas.

RNTody11h ago

Ninja Theory, Perfect Dark, Crash Bandicoot, Spyro, Wolfenstein 3, Dishonored, Prey, Doom, Quake... something tells me that bad things are going to happen to these entities under Microsoft.

MrDead1h ago

ID software, the makers of Doom and Wolfenstein that have been with us since 1991 could be gone and MS will keep the IPs.

I hope some of these studios can buy their freedom from MS otherwise this is going to be even more devastating for the industry and gamers.

anast11h ago

Good thing the bosses of all those small studios made their money.

glenn197910h ago

they cant do it right now they will get burned

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90°

Microsoft Opening Xbox Mobile Game Store in July

The Xbox brand is expanding, as an Xbox mobile game store is opening this coming July where Microsoft will brings its "first-party portfolio."

Jin_Sakai2d ago (Edited 2d ago )

“Bond adds that they will start on the web”

This will go nowhere.

Nice knowing you Xbox. This is what happens when the house never gets cleaned.

MrDead2d ago

The only this MS is expanding is the amount of feculence it sprays on everyone who just want to enjoy gaming and make games.

The best thing MS can do for the gaming industry is leave and never return.

XiNatsuDragnel2d ago

Good luck with this even it might not succeed.

Show all comments (7)
210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

Read Full Story >>
eurogamer.net
XiNatsuDragnel2d ago

Microsoft had a good idea but fumbled it again.

Cacabunga1d 13h ago (Edited 1d 13h ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow2d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1821d 12h ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie1d 2h ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow1d 1h ago (Edited 1d 1h ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

21h ago
Hereandthere17h ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 17h ago
Notellin23h ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

21h ago
Hereandthere17h ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow3h ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere17h ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow3h ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX1d 15h ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

RNTody1d 15h ago (Edited 1d 15h ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno1d 14h ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Sheppard7t31d 12h ago

How did Sony kill the series?

Inverno1d 12h ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

21h ago
fsfsxii22h ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno21h ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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