40°

Bioshock Infinite: An Alternate View

Bioshock Infinite has been widely praised for its writing, but surprisingly few have talked about its flaws. Newbreview.com's Ian Cox talks about his issues with the game in this alternate view.

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newbreview.com
MikeyDucati14037d ago (Edited 4037d ago )

Slowly the voices of reason are rising up. Infinite is not that great game that so many has praised it to be. It was like playing a COD single player campaign.

Nice article too for it mentions things that are true about the experience. Like a 5 year old DJ at a wedding reception, everything just kept changing. Nothing was steady or progressively good like the original Bioshock. I lost motivation halfway through the game.

It's really not the best that I expected it to be. It lacked the "feel" of a Bioshock game. And that wasn't due to it being in another location either. I don't know what it was, but it didn't play like a BioShock...it played like a shooter. The others didn't feel like that. Everything was cohesive and complimented each other. Here, the lines were jagged and the pace changes were jarring. The game was bad. Put on your shades and deal with it.

Blacklash934036d ago (Edited 4036d ago )

Voices of reason...? Maybe others just have different, you know, opinions? Honestly, it's like people have grown so egocentric they can't even grasp what subjectivity is anymore. Just because you didn't like the game doesn't make it a fact.

A lot of people have been criticizing the game ever since its release. Yeah it has flaws and there are definitely some missed opportunites (Songbird and the Vox), but I still found it great regardless and thought it did a lot really well.

MikeyDucati14035d ago

Yea they are voices of reason to me because they agree with my sentiments. So um, what are you saying?

Is this a courtroom? Who is talking about fact? I can't find the term "fact" in my post, can you?

I disagree, this game has gotten nothing but praise. Of course, I have no problem with that. But now that the high has worn off and the praises has settled, those with a different opinion on the game are able to speak their minds and be heard. We couldn't be heard then while people praised the game.

I'm happy you enjoyed the experience. But do not let your appreciation for the game cloud your judgement when responding to a member with a different outlook on the game. Constructive criticism is cool but trying to bash my post is not.

Blacklash934035d ago (Edited 4035d ago )

"Slowly the voices of reason are rising up. Infinite is not that great game that so many has praised it to be."

"The game was bad. Put on your shades and deal with it."

I have no issue with your opinion or any negative opinions on the game. The comments I quoted are what I do have a problem with. You're not trying to voice an opinion when you say that, you're trying to present your thoughts as fact.

MikeyDucati14035d ago

Again, I presented my sentiments. In my world, what I posted is truth. The FACT of the matter is you can't accept negative feedback on your beloved game. FACT is, it's a FACT that I didn't enjoy this game. The FACT is, when you don't agree with the multitudes, gamers within that group take it as a personal crusade to correct the "injustices" spoken. So yea, put on your shades and deal with it.

Blacklash934035d ago (Edited 4035d ago )

I can take negative feedback and that was never my issue. I don't think the game is perfect either. Like I said, missed opportunities and the game felt like it sometimes tried to do too much with the story for a 10-hour game.

When you say "It was bad. Deal with it." and implying that those more critical of the game are the superior opinion how is anyone supposed to guess you're intentionally talking to your own ego? When you post something or speak outloud, especially in that manner, you address others. The way you put it sounds disrepespectful and contemptful to differing opinions.

"The FACT of the matter is you can't accept negative feedback on your beloved game."

Yeah, continue to project your assumptuous and erroneous thoughts on me. I'm done here.

+ Show (1) more replyLast reply 4035d ago
linkenski4036d ago

To me the characters were gimmicks and everything between the opening and the ending was boring typical CoD shooting levels, and the story content in them was melodramatic at best.

300°

Top 10 Rarest Xbox 360 Games That Are Worth a Fortune

Twinfinite: “War may never change, but the prices of rare games do!”

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twinfinite.net
Christopher309d ago

"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"

1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.

Soy309d ago

I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.

gamerz308d ago

Me too. Here's the best I can do:

El Chavo Kart $90.14
NCAA Football 14 $87.72
Spiderman: Edge of Time $75.94
Spiderman Web of Shadows $75.09
Spiderman: Shattered Dimensions $67.76

Christopher308d ago

Wow, El Chavo Kart is not at all what I expected by the name. 100% looks like a Sackboy Kart game.

Soy308d ago

It's so odd that so many Spider-Man games are seemingly given lower print runs, even if they're not the best games.

jznrpg308d ago (Edited 308d ago )

Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

sadraiden308d ago

Fallout 3 and Bioshock Infinite are the rarest games of all time.

100°

8 Best Games Set In A Multiverse

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.

However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.

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thegamer.com
Christopher328d ago

While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.

90°

Bioshock Infinite vs Clockwork Revolution Comparison

See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.