80°

Remember Me CGI opening movie - is CGI still relevant

An introduction sequence from Capcom's forthcoming Remember Me, highlighting the issue of relevance for expensive CGI scenes.

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cramgaming.com
RaidensRising4030d ago

In before the feminist brigade states that the opening totally sexualizes the main character. Stay classy Capcom.

Heavenly King4030d ago

I think that in order for that to happen the character would require to have a better design, because she looks almost like a dude.

UnHoly_One4030d ago

You must know some REALLY feminine dudes.

Heavenly King4030d ago

CGI does not help any game game specially when the game looks like crap; because there is too much contrast between in-game graphics and the CGI graphics; and that breaks the experience.

WeAreLegion4030d ago

I guess it depends on the game. Naughty Dog's in-game cut scenes already look like CGI. Many games like Half-Life 2, Bioshock, and God of War do fine without cut scenes...opting, instead, to keep you in the action while they show you the story. (Yes, I'm aware that God of War has cut scenes, but it's pretty much just at the beginning and end. Most are interactive.)

It worked well for Darksiders, since the graphics could not match the gorgeous art style of the cut scenes. I think this will be a thing of the past, come next generation.

CGI will always have an advantage, for obvious reasons. However, I see many studios moving over to in-game cut scenes next generation.

Godz Kastro4030d ago

I think we are at a point where graphics are good enough to use in game assets.

Bercilak4030d ago

I'd prefer to do away with CGI entirely in game advertising. I prefer to see what the game looks like in action if I'm being asked to part with my money.

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80°

Remember Me - A Forgotten Gem

A Capcom classic, Remember Me, has ironically been forgotten in the 10 years since its release on PC, Xbox 360 and PlayStation 3.

SimpleSlave347d ago

Sadly, Remember Me is not a forgotten Gem but a case of wasted potential. The best idea the game had was the Mind Remix Segments and the New Paris World setting, neither of which where really exploited or used well. Instead everything comes down to this just being pretty Beat'em Up and nothing more.

It does deserves a re-imagining though. Make it in first person and use something like the current Sherlock Holmes like gamedesign. Use some of that Deus Ex/Hitman mechanics and go all the way with the Memory Remix as the center piece.

Each case takes place in the mind of a victim, either dead, dying, or alive, and each level should be design like a Hitman level. Contained but chock-full of details. Investigating in the real world give you hints and clues as to how you can help or mess up a person's memory. Make this a player's choice. You can add combat but make it tasteful and short IF combat is required. Make the combat fit the narrative and the setting. Like a Boss fight taking place in the Mind of a CEO that's hiding a dark secret. Or a victim injected with some nasty Nano Machines trying to erase her memories so she can't be scanned by the Memory Remix Agent. Stuff like that. Again, make these short, sweet and to the point.

The potential for a classic is there but the original wasn't even close to being it.

blackblades347d ago

I liked the game, couldve been better but you can say that for every game or movie.

70°

Looking Back at the Best Beat'em Ups on the PS3

Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.

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altarofgaming.com
jznrpg428d ago

I loved Asura’s Wrath . It’s my avatar still to this day

Abnor_Mal428d ago

I remember Remember Me, I haven’t forgotten that it was actually a good game.

80°

Bring it Back | Remember Me

Some may not remember Capcom and Dontnod Entertainment's Remember Me, but GotGame does, making it a part of another Bring it Back retrospective.

IamTylerDurden11141d ago (Edited 1141d ago )

I agree. Personally, Remember Me, imo, was quite underrated. The game was linear and beautiful Neo Paris wasn't available to be explored as much as I would've liked, but as a whole, it was enjoyable.

Graphics were excellent, the art style was terrific and Nillin was a tremendous character that was voiced beautifully. It even had a solid story. Combat was attacked, but going back recently, I rather enjoyed it. The pressen system was genius and the basic flow to action worked. Platforming was terrible, but the overall package was one that i loved and I'd rather DontNod make more titles like this then become complacent making knockoff Tell Tale games. They are going down the same road as TT, using old tech and pumping out inferior products consistently. I know they had interest in a sequel and had already written the script. Capcom just doesn't want it, but I do.

Magog1141d ago

Yeah their walking simulators do nothing for me. Funny that Quantic Dream seem to be going in the other direction. I wouldn't be surprised to see some actual gameplay in their next game.

Relientk771141d ago

I will always see Remember Me as one of the most underrated games of the PS3/Xbox 360 generation. I had a blast with the game. I would love a sequel.

PersonX1141d ago

No point, nothing but a mediocre game.