GenGAME writes: "Other M was a game that took the Metroid series back to its gameplay roots. It departed from the first-person perspective established in the Prime Trilogy and returned to the classic third-person style with more side-scrolling oriented level design.
"The new twist in Other M was the extended cinematic storytelling that drew a mixed reaction to say the least. Yet regardless of how players may feel about the cutscenes, the plot, or even the voice acting of Other M, they cannot deny that the story itself raises some significant issues for discussion."
With Wo Long: Fallen Dynasty coming soon, it's time to look back at the developer's greatest triumphs...and one oddball favorite.
Former Nintendo of America president Reggie Fils-Aime reflects on Metroid: Other M and his initial high hopes for the game.
Yeah we all loved how you took a stoic badass and turned her into a whiny shrew. All those writers should be sacked.
VGChartz's Paul Broussard: "The early-mid 2000s saw something of a golden age for Metroid games. After an eight year hiatus, Metroid burst back onto the scene in dramatic fashion. Largely buoyed by the critical and financial success of Metroid Prime (at least, relative to other Metroid releases), Metroid saw a whopping six new titles between 2002 and 2007, as well as one rather bizarre pinball spin-off that wound up being much better than it had any right to be. Metroid had never been this popular before."
Never though the day would come where I say this but I’d be fine with having every 2D Metroid remade the way Dread plays.
For all of it's plot-based downfalls (and there were many) Other M really did have some high point moments. I had a hard time getting attached to Other M's portrayal of Samus, but I really loved Adam Malkovich, and his final scene was definitely emotional for me.
There were some pretty damn good themes in this game. Just a shame that they were overshadowed by some of the negative parts.