OPM: When was the last time you loaded up a game that changed the very way you play? It’s been a while hasn’t it? We line up a few historical PlayStation titles that changed perceptions or introduced new mechanics you now take for granted.
If you're looking for 'must have' PSVR 2 games then look no further. These are the 10 titles every PSVR 2 owner should have in their library.
If you're wanting more PSVR 2 support, you should probably buy all of these games.
Speak with your wallet!
I'm trying to decide if it's worth holding onto my psvr 2. I enjoy what it has currently, but it seems unlikely to get anything else. Might be better off just waiting for something with more support if that ever comes.
GT7 surprised me, because I hate racing games, but i poured 100 hours into it way too quickly.
I’m looking forward to the Metro VR game this year, and I hope that WW2 dogfighter game releases eventually.
I have most of them 😅
Waiting for a sale on Synapse and Arizona Sunshine 2.....also Metro coming this year looks great.
Capcom Co., Ltd. (Capcom) today announced that the multiplatform title Resident Evil 4 has sold over 7 million units worldwide approximately one year after its release.
The Resident Evil 4 remake's director has revealed in a recent documentary that the game was riddled with bugs in its final month before launch.
Not a big surprise really. All games are pretty rough until the very end and everything is released with bugs regardless of how the consumer quantifies it as being “polished.”
That’s sort of how game development or any kind of software development goes. Looking for bugs and debugging, QA, and trying to scramble and polish everything before a deadline’s up.
I'm almost certain there were some shooters on PC that used 'over the shoulder' aiming before Resi 4. Admittedly, they were not as big as Resi 4 but they still had it.
Journey / Flower had quite an impact on me. GTA3 was an awesome 3D Sandbox. Gears of War and its cover system is a big one too. Sure it's not a PS game and it wasn't the first to do it, but it is the game that brought it to the mainstream and developed a gaming trend. Since it's a Sony article I'm trying to think of Sony related games. They say Voice control in Socom is similar to Kinekt and PS Move? Screw that... Eye Toy falls more in line with the point they're trying to make.
Finally, I'm gonna say the Souls series has the potential to change a lot in the industry due to the online infrastructure. Invading other peoples games is something I would like to see in the future. (Watch Dogs has invasions, right?)
I like this list, but I would have to say that it was Mario 64 that taught us all that platforming was a viable thing in 3D space.
Other than that, I think the list is pretty good.
1.Resident Evil 4, 2005 – Over the shoulder aiming
2.Max Payne, 2001 – Bullet time
3.Gran Turismo, 1997 – console racing simulation
4,Call of Duty 4, 2007 – The modern shooter
5.Prince of Persia, 2003 – Time control
6.Fight Night 2004 – Analogue controls in sports
7.Jumping Flash, 1995 - 3D platforming
8.SOCOM, 2002 – Voice commands
Mario 64, this is until now the most advanced Mario game ever made, the game has a nice 3D gameplay.
Gran Turismo: a game full of details, tracks, cars, details and amazing music.
Ace combat 4: amazing graphics, music, characters and story
Rise of Nations: a strategy game in real time.
FF8: A game of several hours of gameplay and nice characters.
Battlefield 3: Tanks, fighters, APC's, a lot of weapons, destructible enviroments, amazing multiplayer.
Killzone 2: Addictive multiplayer, the helghans are great!