It's like the universe was trying to tell them something.
This week, some British gamers found that the retail Steam codes they redeemed for Dead Island: Riptide instead unlocked Dark Souls: Prepare to Die Edition. The jokes really make themselves, don't they?
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
God guide them to the right path better not ignore the signs.
They at least got a bug free game.
I enjoyed the first Dead Island for all its faults, but shit, Dark Souls man. Compare the two? You can't. Dark Souls is just a much better game.
Prepared to die again :3
I'm not sure if I'm more amused by this or by how Black Ops II on PC accidentally came with disc 2 of Mass Effect 2.