G4MERS: "Injustice Gods Among Us is without a doubt the best fighting game I have ever played. Developers do not take our word for saying that the story will play an important role in the game. I think he is the most important storyline for Injustice, and that's good, because so far the story in a fighting game was rather what is the single player first-person shooters. Time for a change, and Injustice has shown that it is possible."
Injustice: Gods Among Us launched 10 years ago today, birthing a brand new fighting game franchise from NetherRealm Studios.
Injustice turns ten years old today, so let's look back at why it matters
10 years on from the original release of Injustice: Gods Among Us, NetherRealm's other fighting game deserves recognition.
I would agree this game has a story, but that's about it. IMO it was not very interesting.
This is still one of the worst fighting engines I have ever played. MK has terrible animations and this game is a copy paste of those same terribly slow and awkward looking combos.
The DC license makes this game tolerable and there is fun to be had here but it is in NO WAY moving the fighting genre forward. I might argue that it takes fighting games back a step or two, but I don't care enough about this game to bother.
Obviously it is your opinion, and if you liked the game that much good for you. However I had a negative experience with it and I think most other people will too.