When a game comes out that is original and sells incredibly well, it’s inevitable that other developers will attempt to follow in their footsteps. Many of these “clones” usually end up being a similar but poorer version. When i first saw screenshots of Terraria, my first thought was “2D Minecraft”, a game that is trying to get attention by looking similar to a popular game. Turns out i was wrong.
ESTNN says: "If you're looking to get your fix outside of Mojang's popular sandbox, these games are some of the best the genre has to offer."
Let's take a step back into the good old days when Wi-Fi and data were nothing to worry about and look at the very Best Offline iPhone Games.
Xbox Game Pass Quests recently reset for the month of August. So if you try to collect as many Microsoft Rewards points as possible, there's a new set available now.
This is not what I would call value for money spent. They give you quests in liveservice games to get you "re-engaged" with the monetization schemes or to get you hooked or so you at least spend some extra on skins and loot boxes. Then they dole out paltry points after you have already paid extra for whichever liveservice within a liveservice that you are already paying for. My worry is people can't actually be that stupid to fall for this, can they?