"As we near Grand Theft Auto V’s launch, anticipation is starting to hit a fever pitch. How many other games do you know that can cause crowds to gather as the official box art is painted on the side of a building?" - Joe Garcia
At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.
The new monthly paid subscription for Tom Clancy's Rainbow Six Siege has sparked an outrage among the game's community.
Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?
Those are some great games. Icewind Dale I & II are underrated.
If Larian made Icewind Dale III, I'd lose my mind.
What a fantastic, thorough interview.
This is one of the best video game series I have ever had the joy to experience. The living, breathing worlds created by Rockstar's masterful designers is nothing short of awe-inspiring.
I still play the older GRAND THEFT AUTO games to this day, the series' heritage is brilliant too. Vice City, San Andreas, III; all of which are fantastic games that truly deserve a place in one of gaming's most renowned franchises.
Grand theft auto, here is to your inevitably bright future.
Roll on GRAND THEFT AUTO: V, thankyou, Rockstar Games.
GTA and that is all i have to say
I prefer the somewhat new direction Rockstar has taken with the GTA series this gen. Last gen with San Andreas, GTA was the jack of all trades but master of none. It tried to do everything and pack in as many features and side activities as possible. While this gave players a ton of stuff to do, the quality was very inconsistent and a lot just felt like filler.
With GTA IV, they took a slightly more narrow focus, but pushed everything to perfection. There is consistent quality across the board. Everything about GTA IV just oozes with quality, from the beautifully detailed city to the superb physics engine, the superior storytelling and cinematic approach. Everything is incredibly polished and the presentation values are through the roof.
Now if GTA V can pack in the large number of features and diverse world of San Andreas, with the sheer detail and consistent quality of GTA IV, this could be one of the greatest games of all time. What a feat that would be, and Rockstar has had 5 years since the last major release to pull it off.
I'm excited for this one, had a difficult time getting into GTA IV. I didn't like the protagonist, felt like I was playing Grand Theft Borat.