God of War: Ascension, Santa Monica Studio's new prequel to it's highly successful God of War series. What really shines above the advanced gameplay and more in-depth characterization is the art direction: the team behind Ascension spent hours on the research and conceptualization of characters that bring visual detail to a whole new level. The smallest bits and pieces will move, enemies will react to their surroundings, and the direction of color is truly vibrant without breaking the classic God of War palette.
As spotted by Portuguese site Geekinout, the PlayStation Studios developer is currently hiring for a number of key positions, including a lead audio designer, lead narrative animator, a systems design producer, a senior animation programmer, a senior character artist, a senior narrative designer, and, most notably in this case, a senior technical combat designer.
Just don't hire Sweet Baby Inc like you did with Ragnarök. Who am I kidding, of course they will.
IMO Santa Monica has produced the best ps5 game this gen so far, even though it was cross gen. Ragnarok was a fine piece. This game will probably be released at the end of the ps5 cycle.
Still no word on Naughty Dog’s next title. And Sucker Punch is rumored to be releasing Ghost of Tsushima 2 next year. I hope Sony will fill in this large void of games with some reveals in the upcoming showcase.
Now that Death Stranding has landed on iOS, here are five other PS4-era blockbusters that we'd love to have to play on our iPhones at any time.
Like the film or television industry, the world of gaming has seen its fair share of reboots over the years. While some of these video game reboots have had
I want to see him smile, laugh, and cry like a normal person.
To think how many games were influenced by GoW. Regardless of what you think about the games today.
Sweet!
Great story.