Former Bungie employees have founded a new studio, after their departure from Bungie, called Certain Affinity. Today they proudly announced PlayStation Network and Xbox Live Arcade game Plunder...
STP: Plunder is a paid game that plays like a freemium game. The basic joy you get at the beginning goes away fast, as you’re left doing the same thing over and over again with little pay off.
Mike writes, "Shiver me timbers, I have a pirate dilemma! Namely, I'm torn about what I should do. I recently started playing Plunder!, a great puzzle game with a pirate theme, but I quickly realized it's got a scummy side that will pillage your wallet at the first opportunity. Not only that, but a frustrating DRM-like service makes it unplayable at times. "
Pocket Gamer:
Best described as a puzzle version of Bomberman meets pirates, Big Fish Game's first freemium release Plunder! is set up in a grid, which contains one pirate ship per row, and is filled with mines, merchant ships and Royal Navy frigates.
oops....
lol nice I get to play a game from bungie.
i was one of the few people that bought Oni on day one for my PS2 back in the day, and the game, while full of potential, was hampered by a ludicrous control scheme.
you used the shoulder buttons to jump, the aiming was imprecise, and pulling off combos was just damn impossible. it's funny that you mention Oni, because i was just telling my roommate about that game two days ago.
the premise was cool, the main character was ripped straight from Motoko Kusanagi from Ghost in the Shell, and she had some badass moves, but the bland level design, and most importantly, poor controls, kept it from being worth the $50 i paid for it. you could probably find a used copy for $3 or less, but i'm pretty sure it hasn't aged well...
Sounds Interesting.
Because if the 360's best developer Bungie starts making games for the PS3 this can mean the death of the Xbox business.
Plunge sounds cool.
Whatever is it I'm gonna play it maybe they should make a demo first so I can see what I'm actually playing.