30°

That Game Company (Cloud, flOw, flOwer) video interview

1UP interviews That Game Company founders / developers Jenova Chen and Kellee Santiago about the Cloud (PC), flOw (PS3, PSP) and flOwer (PS3) games.

If you're at all interested in those games or indie games in general, be sure to check out the interesting interview where the developers talk about their reasoning behind past and future titles.

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gamevideos.com
permutated5895d ago

Such a cool and unique game company.

Glad that people like them still exist in this 'epic game' obsessed culture.

DFresh5895d ago

These college students have some major skills in game development.
I still can't believe this game Flow was made by 6 people.
Cloud also seems interesting I want to seek out this game and play it on my PC.
Looking forward to playing Flower on the PS3and whatever title they have being made in the game lab right now.

70°

Is Cloud Gaming the Next Big Thing for Netflix?

Shaz from GL writes: Netflix are going to start beta-testing their new cloud gaming technology. Could they potentially be what Stadia couldn’t and compete with Xbox?

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gameluster.com
70°

Cloud Gaming Market Will Hit $6.5 Billion in Yearly Revenue in 2024

Newzoo's latest report indicates that the cloud gaming market will continue to steadily grow thanks to growing emerging markets and other factors.

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wccftech.com
NeoGamer232975d ago

That is assuming it improves to where it needs to be from a lag, resolution, and framerate perspective.

Outlawzz975d ago

I think In twenty years cloud gaming could take over

110°

Cloud gaming firm Blade seeking investment after filing for bankruptcy

Company behind Shadow service has also been placed in receivership in France, claims it is a "victim of its own success"

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gamesindustry.biz
ABizzel11144d ago

Cloud gaming just isn't ready yet. The people around the world with expendable income would rather own their platforms than pay for a cloud service currently. Everyone is trying to go for the cellphone gamer, but the cellphone gamer is playing Candy Crush, Clash Royale, mobile RPGs etc..., not Halo, COD, God of War.

And they're doing it on cellphones which are significantly closer to a necessity than a console or PC, out of convenience (since they have their phone with them close to 90% of the time), because their mobile network is often better than their home internet, and because the content they play is overwhelmingly geared towards free to play.

ThinkThink1144d ago

Yeah, cloud gaming and VR and in the same boat. I wouldn't expect either to be mainstream for a very long time.