20°

Improving The Games of 2007

The editors at Primotech sat down with a few of the biggest games that emerged in 2007 and determined what drove them bonkers about each. After diligently diagnosing the issues, they then scribbled out some potential augmentations that could be made to ameliorate their frustrations with these otherwise stellar titles.

To the developers who have created these games: you'll have to forgive Primotech's arrogance. It should be noted however, that Primotech did not arrive at these hiccups hastily or even intentionally. Only after countless hours of examining the gameplay did they encounter these issues, which assuredly vex other gamers as well. After all, the following games are among their favorites of '07 - check out their Game of the Year Awards

Here's how Primotech would change some of the year's most noteworthy games...

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primotechnology.com
Joey Gladstone5915d ago (Edited 5915d ago )

It is extremely difficult, and I mean Extremely...to get a game "Perfect" and issue free the first time around, which is why the few rare games that are Top Notch on their first iteration are praised so heavily....but as has been proven time and time again.....Games that are "Great" their first time around, can learn from their mistakes and become Top Notch Franchises on their second go around with fan feedback, and worldwide review information on areas of improvement.....
..
...
....."The JOEY has Spoken"

jinn5915d ago

dont forget about Halo 3

50°

Why MW 2019 is still the best looking Call of Duty to date

MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.

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videogamer.com
EazyC27d ago

MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.

That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.

I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.

100°

17 Years Later, Hellgate: London Makes Surprise Return With New Game From Original Developer

IGN : Remember Hellgate: London? The dark fantasy action role-playing game came out in 2007 for PC, a year before developer Flagship Studios went bankrupt. Since then, various free-to-play and online revivals have come and gone. Now, 17 years after the release of Hellgate: London, it’s back.

Relientk7747d ago

I remember some friends and I all bought Hellgate: London day one because it was made by some original Diablo devs. We had fun playing it, good memories.

80°

Bioshock: A Rapturous Revelation

Hey Poor Player's James Davie Takes Us On A Bio-Shocking Deep Dive Into Irrational Games' Nautical Nightmare.

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heypoorplayer.com