So this is an odd one. Hyperdimension Neptunia Victory is the third game in a series where the video game rivalry between consoles is anthropomorphized into the relationships of a group of underage anime females, constantly squabbling back and forth, but ultimately working towards the continued well being of the land of Gamindustri. It’s everything that’s wrong with Japan’s fandom industry and yet also incredibly likable despite itself.
Gary Green said: The concept for a good sequel is not a complicated thing. You take your original idea and expand on the lore, then you fix anything that was broken the first time around. You might want to introduce some new features too; This is fine so long as you don’t go overboard, and you don’t change the overall flow of the game. Hyperdimension Neptunia Victory ticks all of these boxes, so surely then it should be the perfect package? Well, almost. It really is rather good.
Michibiku's Jenni Lada writes, "Hyperdimension Neptunia is huge. It’s a massive series that covers tons of games, all of which are sort of connected? Though also not really, because quite a few are spin-offs and non-canon. It’s a lot to take in, to be sure. With Megadimension Neptunia VII on the horizon, we here at Michibiku felt like we should offer an overview of the main series’ installments."
Our interview with the good folks over at Idea Factory International where we discuss topics like localization, favorite games, and upcoming titles!